New Releases: What upcoming games are you looking forward to?
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| View Poll Results: Which OS? | |||
| Windows Vista |
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7 | 77.78% |
| Windows XP Media Center |
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2 | 22.22% |
| Voters: 9. You may not vote on this poll | |||
| Thread Tools |
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#11
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I would play it safe and go with other options besides vista. Ive had it, then covered it. Its a glitchfest!!
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#12
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I hate playing games on Vista right now, but someday the kinks will be worked out. For DirectX 10 you have no choice.
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#13
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OK, now that I have your unbiased opinions, here's some of the hardware specs I'm going with:
Motherboard: nVIDIA nForce 680i SLI (eVGA) Chip: Intel® Core™2 Duo Processor E6600 (4MB L2 Cache,2.4GHz,1066 FSB) Card: 768MB nVidia GeForce 8800 GTX Sound: X-Fi™ Fatality Sound Card RAM: 2 Gigs DDR2 CAS4 @ 1142 MHz Dominator Corsair PSU: Enermax Galaxy 1000 Watt This should be pretty good for a few years, eh?
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#14
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Nice rig Jodou, but isn't 1000 Watt a bit too much? Now if you were going to implement a quad core processor and two Geforce 8800GTX cards in SLI configuration, alongside half a dozen hard drives - sure... but with your specs as they are, there's really no reason to go higher than 600.
If you're going to buy a new system for Crysis - then you really aught to just go with Windows Vista. It'll improve over time, just like the previous versions of Windows did. As for "1) Alot of DX10 is about dropping the fixed function pipeline features in older card. This is not going to neccessarily improve what you see on the screen by itself." No, it won't improve what you see on the screen by itself - but it will likely have a sizable impact on performance in games. Allowing pipelines to take on whatever task is necessary at the time aught to augment the power of DirectX10 video cards (compared to DX9 versions) significantly - which in turn allows game devs to boost the visual detail in their games. |
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#15
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Whoops, you're right about the PSU. I was looking at bottlenecks vs costs and the one area that won't be a problem is the chip. I dropped it down from a quad core and some other modifications without changing my PSU. I had planned a 750 watt with the new setup to be on the safe side.
DX10 introduces the unified pixel shader technology, which is what you described. Because it can swap shader functionality to pixel or vertex shaders, it saves GPU cycles. I guess it would have been silly to not try this out now, rather than later. Vista it is. |
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#16
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I'll give you a pre-nerf noobie melon if you let me have your new computer.
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#17
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Quote:
The big visual deal of DirectX 10 is the geometry shader addition. |
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#18
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Lol, remember the lame ass tutorial? God I miss that game sometimes.
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#19
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I'm typing this from the new rig and I'm pleased to report instances of blazing fast graphics, zero Vista compatibility issues (so far), and that warm, fuzzy feeling you get from seeing a kitten.
Is it wrong to be in love with a machine?
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#20
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It's a little late, but people should wait until Crysis is released before buying hardware. There will be alot of price drops in the fall.
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