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  #11  
Old 01-05-2007, 10:27 PM
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I have all games exept the fifth one, and i wont buy that one. Im not a fan of these games anymore, its just too much fantasy and **** in em. i dont think that they offer any strategy att all
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  #12  
Old 01-06-2007, 12:47 PM
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They may be a little light on the strategy aspect, but they are still great fun. Even if you did enjoy the series, I still wouldn't buy 5, unless of course you just have to have it. It does have the best mechanics, it just could have been so much better than it ended up being.

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  #13  
Old 01-06-2007, 01:20 PM
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I'll give the might and magic series another try when they have included some strategy in it.
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  #14  
Old 01-07-2007, 04:33 AM
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i have five and it really is lacking something. I think i left off really early on in the game too.

Not sure if you have ever heard of Master of Orion 2: Battle of Antares. That one is a bit old, but it should be cheap, and it has a bit more strategy to it. do you use spies to try to get technology? do you declare war after someone has stolen something? do you make alliances with other races? where do you put your rescources? there is just enough micro management to make it fun.
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  #15  
Old 01-07-2007, 11:31 PM
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Sounds promising .. i'll check it out ty
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  #16  
Old 01-08-2007, 06:05 PM
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I love the HoMM series, 3 being the best imho. Four was just too big and combersome. Three you can sit and play and came and thats that. With 4 it takes too long.
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  #17  
Old 01-09-2007, 02:15 AM
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The problem with HoMM strategy is that to fight difficult armies with large stacks that require strategy, you need to up the difficulty. This however also makes massive random mob stacks that the AI won't fight, so it tends not to run around the map as much as in lower difficulty levels (where it doesn;t have the stacks to compete in regular skirmishes)

catch 22 if that makes sence
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  #18  
Old 01-09-2007, 04:11 AM
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Yes, that was one problem with increasing difficulty level. Unfortunately it had to be that way, otherwise there would be nothing to challenge your domination of the map, and the treasures of the land.

I find this issue to be smaller with larger maps, because the AI does get restless when it's uncovered all of the unguarded terrain around it's fortress, but there's enough of the unguarded (weakly guarded) land to allow them to create a force capable of venturing forth and exploring/engaging opponents in battle.

Humbly,
Fester
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  #19  
Old 01-10-2007, 06:08 AM
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Alomo mentioned Master of Orion.

You may also want to check out Masters of Magic
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  #20  
Old 01-14-2007, 10:59 PM
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I loved HoMM. My freinds and I had a HoMM 3 party when it came out. One buddy pre-ordered it and we stayed up all night playing it on hotseat, we'd play mario kart in between turns. It was a blast. I liked 4 but was dissappointed at the multiplayer not being there. I didn't get the expansion and don't think I will get 5. MMO type games is where I spend most of my time gaming these days.
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