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  #31  
Old 06-04-2011, 11:50 PM
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PokemonZRPG PokemonZRPG is offline
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Join Date: Apr 2011
Location: Tuckahoe, NJ
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Originally Posted by noahfense View Post
Yes! I would like to let everyone know that we are indeed making some exciting changes and getting the site functioning correctly again. Expect some great things in the near future!

-nf
^ What ever happened to this?
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  #32  
Old 06-07-2011, 03:40 AM
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PhillipJFry PhillipJFry is offline
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Location: GamerDNA World Headquarters
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Originally Posted by PokemonZRPG View Post
^ What ever happened to this?
Great question!

Here's a summary of what has happened so far, in a nice timeline format. I'm not posting to be a jackass, I think your question is legit and fair. Just remember, we're small-- so it takes us time to get a lot done. But momentum is there.

April 14, 2011 - gamerDNA Community Manager PhillipJFry creates many new forums and site updates.
April 20, 2011 - gamerDNA starts and maintains a Facebook fan page
April 22, 2011 - gamerDNA fixes an issue where the white background runs out
April 29, 2011 - gamerDNA staff member: PlayForward begins working with a certain unnamed large gaming partner for API integration.
May 1, 2011 - gamerDNA Engineer: 'Koby' writes a better, more robust Steam AKA 'gatherer' that is currently in limited testing.
May 5, 2011 - gamerDNA fixes the screenshots on trending, replacing "No screenshots" with actual screenshots.
May 12, 2011 - gamerDNA & PlayXpert announce a partnership that brings new life to gamerDNA
May 19, 2011 - gamerDNA Product Manager Justin Landis relaunches the gamerDNA blog
May 25, 2011 - gamerDNA staff contact gamerDNA media about fixing a best buy ad issue
May 26, 2011 - gamerDNA begins holding regular Engineering and site updates meetings
May 31, 2011 - Fixes to software platform to be announced
June 2, 2011 - gamerDNA staff member: Teemo discovers a large bug in the Xbox Live integration resulting in missed titles.
June 5, 2011 - gamerDNA staff contact our Xbox Live API partner about an issue regarding users not getting info from Xbox Live on gamerDNA
June 6, 2011 - Work begins on awesome unannounced features
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