The key to MMO economics, and the basic elements of fun gameplay boils down to the idea of resource scarcity causing necessary conflict, according to EVE Online's in-house Economist, Dr. Eyjólfur "Eyjo" Guđmundsson.
As Edward Castronova wrote in his book Synthetic Worlds, "the very process of making choices under scarcity is enjoyable."
Edited by vel on 22-Feb-2008 at 09:40am: Minor edits
Voting Details: 6 positive, 0 negative Submitted: 646 days ago Submitted by: vel Category: Eve Online Tagged as hot: 646 days ago Comment and vote on this item by registering for gamerDNA.
From: Butyful on 22-Feb-2008 at 10:35am
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