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GENERAL INFORMATION
GENRE/STYLE
Strategy/2D Turn-Based Strategy
RELEASE DATE
18/APR/95
ESRB RATING
NOT RATED BY ESRB,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
X-COM: Terror from the Deep is the sequel to the science-fiction strategy game X-COM. The game mechanics are pretty much unchanged from the original, remaining a combination turn-based and real-time strategy game. The player is in control of the X-COM agency and faces the alien attackers in a new realm: undersea! Tactical missions can now take place underwater and a whole host of new equipment and weapons are available to the player. Terrestrial missions are sometimes still necessary as well.
The tactical missions are turn-based. You view the battlefield from a 45 degree downward perspective and your view is limited to what is in the line-of-sight of your troops. When your troops aren't in the field, the game moves at a variable real-time rate. As administrator of X-COM, you must gain support from the world's nations in order to maintain adequate funding. You select where to build bases and place sensors to scan for alien activity. You set the priorities for research and construction. ~ Joseph Scoleri III, All Game Guide
Past 14 days
“+ Gauss Tech + Gauss Pistol & Gauss Pistol Clip + Gauss Rifle & Gauss Rifle Clip + Deep One Corpse + Aqua plastics + aqua plastic armor + Medikit + Thermal Shok Launcher & Thermal...”
created 22/APR/2010
“In case you get an add from "deutschebahn", that is me!”
created 20/APR/2010
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“I got a ton, there were a lot of sales. What games did you guys get?”
created 03/JAN/2010
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“Deep Sea MONSTERS!! fog of war where you get shot at during a turn based? Scary? YEA XD Going from soldiers with harpoons capturing aliens and learn from them and their technologies to training your soldiers to take over alien minds and make them...”
“Deep Sea MONSTERS!! fog of war where you get shot at during a turn based? Scary? YEA XD Going from soldiers with harpoons capturing aliens and learn from them and their technologies to training your soldiers to take over alien minds and make them blow up their buddies... it's the coolest lmao XD ”
created 30/OCT/2009
“#1 XCom. The UFOpedia is something I _loved_ in this game. The UFOpedia is one of the most notable items in this game, as it deeply detailed the in game stats of various equipment as well, as notes...”
created 17/OCT/2009
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“Pretty much qualifies as a mod/edit of the first X-Com game. Doesn't mean it isn't fun though.”
“Pretty much qualifies as a mod/edit of the first X-Com game. Doesn't mean it isn't fun though.”
created 21/AUG/2009
“Old school, fun game.”
“Old school, fun game.”
created 05/MAR/2009
“This was my initiation in turn-based strategy, at practically the same time as Civilization, and I was so addicted to it... Things I most remember are the sound effects and game music, eerie, dark, tense. The base building was terrific for the time ”
“This was my initiation in turn-based strategy, at practically the same time as Civilization, and I was so addicted to it...
Things I most remember are the sound effects and game music, eerie, dark, tense. The base building was terrific for the time ”
created 02/FEB/2009
“This series is the shit”
“This series is the shit”
created 19/JAN/2009
1 out of 5
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