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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 3D RPG
RELEASE DATE
15/OCT/02
ESRB RATING
TEEN, Mild Violence
DEVELOPER
PUBLISHER
Sony Computer Entertainment America, Inc.
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The first two games in the Wild Arms series garnered attention and acclaim as they brought classic console role-playing to the original PlayStation. Though crafted in the same story-telling spirit, Wild Arms 3 (titled Wild Arms Advanced 3rd in Japan) boasts major technological improvements and a number of new gameplay elements. Featuring "stroke-shaded" animation-style graphics, a "Wild West" setting, and a completely 3D game engine (not just for battles, as in the previous games), Wild Arms 3 is designed to make good use of the power of the PlayStation 2.
Wild Arms 3 features four main characters and takes the time to let players become acquainted with each of them. The "drifters" Virginia, Gallows, Jet, and Clive are four very different adventurers whose paths intertwine toward a shared destiny. Though each has his or her own personal motivations, all four seek an explanation for why the once-verdant lands of Filgaia have become dry and barren. Differences must be overcome and the characters must act in harmony if they are to truly understand the ancient mystical forces at work.
As the drifters move through the desolate land of Filgaia, they are challenged with a number of mysteries to solve and barriers to overcome. The different special abilities of each character must be used to solve different parts of the game's complex puzzles. A technique dubbed "expressive communication" is designed to allow players to quickly gauge the moods and emotions of the onscreen characters. Monsters, villains, and other horrible creatures stand between the drifters and their destinations as well. The Wild Arms 3 turn-based battle system is designed to offer players an intricate level of control, allowing tactics that make wise use of the various powers and weaponry of the drifters while presenting combat with cinematic flair. ~ T.J. Deci, All Game Guide
Past 14 days
“I stayed up from 7pm to 7am....going down the 100 floors! I finally get down there and long and behold, I CAN'T BEAT THE BOSS!!! GRRR! I was almost dying from sleep loss and here I can't beat the...”
created 17/DEC/2008
“One time I was playing and just had beaten a tough boss when suddenly....A SURGE VISITS ME! It was TERRIBLE! Here I had worked for a chunk of time and it was lost! Oddly, when I was able to fight it...”
created 17/DEC/2008
302
The number of games with "Ninja" in the title.
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