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GENERAL INFORMATION
GENRE/STYLE
Action/Third-person 3D Action
RELEASE DATE
20/SEP/05
ESRB RATING
EVERYONE, Fantasy Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Following the snowballing success of Katamari Damacy, Namco challenges players to roll it all up again in this sequel. As in the original, a tank-tracks styled control scheme has players using both analog sticks to roll a sticky ball around each of the game's colorful levels, gathering nearly every object the ball touches to make it grow larger. The biggest change in We Love Katamari may be the multiplayer modes, in which two characters must work together to move the ball, each controlling the equivalent of one analog stick. Other new features include the ability to pause the game and examine the level from various perspectives (including a "King of Cosmos'"-eye view from above), the chance to take pictures with an in-game camera, and a choice of background music before levels. ~ T.J. Deci, All Game Guide
Past 14 days
“Part of the made-up genre I call WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!.”
“Part of the made-up genre I call WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!.”
created 14/SEP/2009
“Just as good as the first, love the story line. ”
“Just as good as the first, love the story line. ”
created 05/APR/2009
“Pulled out the ol' Katamari game and rolled up some stuff in a new game. It was about as good as the first time I ever played it...except I'm better at playing it, of course.”
created 19/FEB/2009
“3,630m 56cm 5mm”
“3,630m 56cm 5mm”
created 19/JAN/2009
“PS2”
“PS2”
created 19/JAN/2009
“I LOVE THIS GAME!”
“I LOVE THIS GAME!”
created 19/JAN/2009
70
The number of games with "Pirate" in the title.
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