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GENERAL INFORMATION
GENRE/STYLE
Strategy/2D Real-Time Strategy
RELEASE DATE
--/--/96
ESRB RATING
TEEN, Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Get ready for another round of war between humans and orcs as the epic struggle for control of Azeroth continues in WarCraft II: Tides of Darkness, a real-time strategy game from Blizzard Entertainment. The same protagonists last seen in the original WarCraft: Orcs and Humans go at it again but with new and enhanced weapons, more creatures and an expanded fantasy game world encompassing land, sea and air.
Both orc and human perspectives are supported through an equal division of the game's 28 campaign scenarios. The game contains new features such as the "fog of war" option that elevates strategic planning to a higher level, much larger maps and combined-arms tactics. New units in the sequel include elven archers, gryphons, death knights, battleships, airships, dragons and more.
For fans craving even additional scenarios, both a sound and map editor have been included, ensuring longer life of the product. Multi-player action is supported via LAN (up to eight players), modem or direct link, with the latter two accommodating two players. The Macintosh version supports the AppleTalk network and TCP/IP connections.
WarCraft II: Tides of Darkness provides the player with two interface and preference choices for gameplay. The first configures keyboard and mouse commands to replicate functionality of the style used in WarCraft: Orcs and Humans that allowed automatic centering on the mini-map by clicking the right mouse button. The second configuration replaces that functional key press by giving the player the capability to induce automatic commands instead with the loss of auto-centering on the mini-map.
In addition to an in-depth background story regarding the warring factions, the manual contains complete information on legends, creatures and resources of Azeroth along with full disclosure of tendencies and attributes inherent to the Nations of the Alliance (human faction) and the Orcish Horde. These include data on units (air, ground and naval), spells, buildings and a "dependency" tree for tracking pre-requisites during development of each race's infrastructure. ~ Michael L. House, All Game Guide
Past 14 days
“An acceptable RTS game. It was much more advanced than the original Warcraft and came with a mission editor. Starcraft was a vadtly better game in my opinion however and I can't understand why Warcraft has continued to be popular while Blizzard has...”
“An acceptable RTS game. It was much more advanced than the original Warcraft and came with a mission editor. Starcraft was a vadtly better game in my opinion however and I can't understand why Warcraft has continued to be popular while Blizzard has largely neglected Starcraft.”
created 24/OCT/2009
“Okay... I am starting to get use to the people following me for no apparent reason. I do get a few people that I can understand it on. However it seems most people who are following me rarely seem...”
created 19/OCT/2009
“#1 XCom. The UFOpedia is something I _loved_ in this game. The UFOpedia is one of the most notable items in this game, as it deeply detailed the in game stats of various equipment as well, as notes...”
created 17/OCT/2009
KatrinaTheLamia was the last to comment - about 1 month ago...
colliny2k was the last to comment - about 1 month ago...
KatrinaTheLamia was the last to comment - about 1 month ago... show previous hide previous
“I really have no played this game too much. Though, back when it was still big, I watched my friends have all sorts of nutso battles in it.”
“I really have no played this game too much. Though, back when it was still big, I watched my friends have all sorts of nutso battles in it.”
created 21/AUG/2009
“This game got me started on RTSes. I loved it so much actually, I refuse to play Warcraft III. Why? IT SUCKS. This game and starcraft are blizzard's crown jewels before WoW.”
“This game got me started on RTSes. I loved it so much actually, I refuse to play Warcraft III. Why? IT SUCKS. This game and starcraft are blizzard's crown jewels before WoW.”
created 02/AUG/2009
“The naval combat was funny, and I think I liked the campaign pretty much.”
“The naval combat was funny, and I think I liked the campaign pretty much.”
created 14/MAR/2009
“WHY DO YOU KEEP TOUCHING ME?”
“WHY DO YOU KEEP TOUCHING ME?”
created 19/JAN/2009
“This is what I have to say about PC games VS Home systems. When it comes to PS2 & N64 I'm just that damn good and as far as PC my only hang up is experience, which will soon not be an issue,...”
created 01/APR/2009
149
The number of games with "Ninja" in the title.
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