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Sega of Japan
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For a daily dosage of carnage free violence, you just can't go wrong with a little one on one robot combat. Virtual On: Cyber Troopers more or less kick started the trend, and Virtual On: Oratorio Tangram (which essentially means "grand remix") carries fourth the hyperkinetic traditions of its forefather which was released in the Arcades and on the Sega Saturn.
This game could quite possibly hold the record for most peripherals supported by a single Dreamcast game. In addition to the usual memory card and Puru Puru support, it also boasts support for the Dreamcast Link Cable, the Twin Sticks, the VGA Box, the Dreamcast keyboard, and the modem for good measure. All of that adds up to a variety of multi-player options for the die hard Japanese fans.
Players with access to the modem options will also be able to take their favorite virtual mech and customize its coloring as well as adding on custom icons / unit markings. There are a wide variety of premade unit markings available to play with should you lack artistic skills but still want to add an even more personal touch to the Virtualoid.
The way the game is played is much the same as the first game in the series with a few additions. There are new abilities in the upgraded mech designs like the ability for some to double jump, air dashing is now common, and dashes have become more versatile with the added ability to either curve your course, or change direction completely. ~ Joe Ottoson, All Game Guide