Game Night!: This weekend! https://www.facebook.com/events/317792721696252/
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Designed for use with Coleco's Roller Controller, Victory has you protecting a planet that is in midst of being overrun by an alien force that incorporates bombers, shuttles, interceptors, starships, radar, rockets and cloaking devices into its attack scheme.
As you blast enemies out of the skies while piloting the mighty Battlestar, you must avoid making contact with the alien vessels and their weaponry. A special radar screen enables you to keep track of the enemy ships, but a cloaking device renders some of the enemies invisible. The battles take place amongst the clouds, near the planet's surface and in outer space.
Your ship in Victory rotates on an invisible axis and is affixed to the center of the screen. However, thanks to a scrolling playfield and trak-ball control, you can aim your lasers in a circular motion and fly in any direction. In addition to laser fire, you are equipped with four shields, which temporarily protect you from all enemies, and four Doomsday Devices, which eliminate all enemies from the screen.
With the touch of a button, you can stop and start your engine any time you please. You must refuel from time to time, but you should be careful not to crash on the planet while attempting to dock in a fuel depot.
When you destroy an entire squadron of invaders, you move on to the next level of play. The rockets along the surface of the planet can be shot for extra points, but it is not necessary to destroy them, as they are not considered an official part of the squadron. Deadly laser bases also line the surface of the planet, but they cannot be destroyed, only avoided. ~ Brett Alan Weiss, All Game Guide