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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
04/FEB/03
ESRB RATING
MATURE, Blood and Gore, Violence
DEVELOPER
PUBLISHER
Atari Interactive, Inc.
ALSO AVAILABLE ON
Xbox, http://www.gamerdna.com/game/unreal-ii--the-awakening-ibm-pc-compatible, http://www.gamerdna.com/game/unreal-ii--the-awakening-xbox
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Unreal II: The Awakening offers gamers a new story that takes place in the universe introduced in the hugely successful original Unreal. Though the multiplayer-based Unreal Tournament enhanced the original game with fast action and customizable multiplayer gameplay, Unreal II is a full-fledged sequel to the popular 1998 first-person shooter, complete with diverse new single-player missions and a storyline that ties them all together. While the original Unreal put the player in the role of a convicted criminal, gamers play the part of a law enforcement agent in this story.
As a Terran Colonial Authority Frontier Marshal in charge of the aging Atlantis starship, the player represents the very long arm of the law as the only enforcement officer in a distant sector of space. Patrols seem routine and uneventful, until war breaks out unexpectedly in the area and the ship and its crew suddenly find themselves in the middle of a violent and dangerous conflict. While the player's first responsibility must be the protection of the frontier citizens in the area, determining the cause of this sudden war could make that job a lot easier.
Missions take place in ten different environments, with settings that range from a jungle planet thick with strange vegetation and dangerous creatures to an arid desert world spotted with the ancient ruins of forgotten civilizations. Missions vary from tactical hostage rescues and organized base defense to more conventional one-person search-and-destroy operations. The game is designed so that the story-telling elements will not interfere with the player's immersion in the game world. Before each assignment, the player is briefed aboard the orbiting Atlantis. When objectives are completed, the player returns to the ship and the story advances based on new developments. ~ T.J. Deci, All Game Guide
Past 14 days
“the white stuff is NOT called snow here.”
created 18/MAY/2010
“its very short. my xfire says I finished it in 12 hours. Its like when i was familiar with the weapons and controls its already over. But the story is good, most level have something special to do.”
“its very short. my xfire says I finished it in 12 hours. Its like when i was familiar with the weapons and controls its already over. But the story is good, most level have something special to do.”
created 12/SEP/2010
created 12/SEP/2009
created 12/SEP/2009
created 12/SEP/2009
nagash303 was the last to comment - over 3 years ago...
SeLeXeL was the last to comment - over 3 years ago... show previous hide previous
“Upon entering this area, you KNEW something was about to happen.”
created 12/SEP/2009
nagash303 was the last to comment - over 3 years ago...
SeLeXeL was the last to comment - over 3 years ago... show previous hide previous
“Fucking singleplayer?”
“Fucking singleplayer?”
created 22/JUL/2009
“This game was so much different from the first game that I just could not get into it. I was able to play through it and finish it, but it was deleted immediately after. I would recommend to skip this one unless you have nothing else to do.”
“This game was so much different from the first game that I just could not get into it. I was able to play through it and finish it, but it was deleted immediately after. I would recommend to skip this one unless you have nothing else to do.”
created 21/JUL/2009
created 03/JUN/2009
created 03/JUN/2009
created 03/JUN/2009
“Sadly it was nowhere near as good as the original Unreal. Much poorer level design and too much reliance on dialogue and voice acting. Didn't even feel like the same type of game.”
“Sadly it was nowhere near as good as the original Unreal. Much poorer level design and too much reliance on dialogue and voice acting. Didn't even feel like the same type of game.”
created 02/JUN/2009
created 17/FEB/2009
“is okay... kinda old... but somehow i still end up playing it again,,,”
“is okay... kinda old... but somehow i still end up playing it again,,,”
created 19/JAN/2009
“Nothing like starting a LAN party with 50 of your best friends on the same map and a lot of ammo.”
“Nothing like starting a LAN party with 50 of your best friends on the same map and a lot of ammo.”
created 19/JAN/2009
55.42%
The number of players who play "Bad Company" that also play "Bad Company 2."
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