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Role-playing/Persistent World Online RPG
--/--/97
MATURE, Animated Blood & Gore, Animated Violence
Ultima Online is a spin-off of the Ultima series started by Richard Garriott, aka Lord British, at a time when RPGs were merely text on a screen. This incarnation takes place entirely online and contains no stand alone version of the game. After establishing an account, which initially cost ten dollars a month, players log on and create a character. Gameplay occurs in an online world that literally takes hours to walk across.
Events continue as you log out and the game contains its own virtual economy and ecology. Resources are limited and pricing of items is controlled by a market economy ruled by supply and demand. As is standard with most RPGs, experience brings the character more power and greater abilities. Ultima Online was designed to update frequently by Origin via a system of downloadable patches. ~ Jim Muntone, All Game Guide
Past 14 days
“Back in the day when I played this game I owned a house near a few reds on the Atlantic shard. This was me trying to get some plants growing on the roof.”
created 03/JUL/2009
“While one can wander this game alone, fighting various monsters and doing many quests, most players prefer to be part of a guild. Role-playing is light, optional, but can be enjoyable. ”
“While one can wander this game alone, fighting various monsters and doing many quests, most players prefer to be part of a guild. Role-playing is light, optional, but can be enjoyable. ”
“Classic MMORPG, what bring me to the genre!”
“Classic MMORPG, what bring me to the genre!”
“This game started it all for me. Got it when it was released, before they ruined it with dual worlds. Could do anything, buy houses, kill people, loot everything they had on them. Was all skill based and ur characters template only mattered so much. ”
“This game started it all for me. Got it when it was released, before they ruined it with dual worlds. Could do anything, buy houses, kill people, loot everything they had on them. Was all skill based and ur characters template only mattered so much. ”
created 10/JUN/2009
created 10/JUN/2009
created 10/JUN/2009
“First Online game I ever played, I supposed it taught me some basic concepts of the MMO world. I personally prefer 3D games so this game wasn't one of my favorites.”
“First Online game I ever played, I supposed it taught me some basic concepts of the MMO world. I personally prefer 3D games so this game wasn't one of my favorites.”
“THE original MMO. 2d overhead graphics and player housing that has been UNMATCHED ever since. Free-Shards keep this game alive. Even if EA pulled the plug on all development, this game will last decades more.”
“THE original MMO. 2d overhead graphics and player housing that has been UNMATCHED ever since. Free-Shards keep this game alive. Even if EA pulled the plug on all development, this game will last decades more.”
“tried few years ago, it was fun for a while. storyline was in-depth.”
“tried few years ago, it was fun for a while. storyline was in-depth.”
“I had played plenty of MUDs and GMUDs like Habitat/WorldsAway before Ultima Online, but this game is really what cast my decision to go into a career in game design in stone. The sandbox, skill-based gameplay was just an incredible experience.”
“I had played plenty of MUDs and GMUDs like Habitat/WorldsAway before Ultima Online, but this game is really what cast my decision to go into a career in game design in stone. The sandbox, skill-based gameplay was just an incredible experience.”
“The best MMO ever made. Now it has been a bit soiled by EA , but it had RP that MMOS now lack.”
“The best MMO ever made. Now it has been a bit soiled by EA , but it had RP that MMOS now lack.”
“Ultima was the very first MMO I bought. It still brings back memories. Once EA bought out Origin, the game went down hill. While it is still a wonderful game, I wish they would begin work on a second one. Many people had roots in Ultima.”
“Ultima was the very first MMO I bought. It still brings back memories. Once EA bought out Origin, the game went down hill. While it is still a wonderful game, I wish they would begin work on a second one. Many people had roots in Ultima.”
“Played Pacific shard for a few years, then moved to Chesapeake. My name was Mistikal, FARAD, then Death. We were in the Death Row guild. The guild was lead by myself and Scraper. This was around 1995 I believe.”
“Played Pacific shard for a few years, then moved to Chesapeake. My name was Mistikal, FARAD, then Death. We were in the Death Row guild. The guild was lead by myself and Scraper. This was around 1995 I believe.”
70
The number of games with "Pirate" in the title.
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