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In the spirit of the home computer game classic X-Com, Altar continues its turn-based tactical resistance to extraterrestrial occupation in UFO: Aftershock, the direct sequel to 2003's UFO: Aftermath. The game is set in a future Earth which suffered an apocalyptic cataclysm 50 years earlier. Direct evidence of the alien presence that caused the destruction has become sparse, but in its absence, a corrupt, provisional human government has risen to oppress the few remaining tribes of humans.
Players must lead a band of rebels to take charge of their own destiny, and develop enough strength and technology that they might yet wield some human influence over the future of the planet, and perhaps even assert a human presence in the galaxy at large. This will only be accomplished through a combination of strategic foresight and tactical proficiency.
To gain the resources required for survival and expansion, players can establish bases and build the factories and infrastructure required to produce the materials and equipment they need. In order to gain new territory — or shut down operations in a rival area — small teams of elite soldiers can be deployed to tactical missions of reconnaissance, capture, and defense. As these soldiers gain experience, they become more powerful and gain new skills. ~ T.J. Deci, All Game Guide