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GENERAL INFORMATION
GENRE/STYLE
Strategy/3D Turn-Based Strategy
ESRB RATING
TEEN, Blood and Gore, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The year is 2003 and the world as we know it is about to end. A space-faring alien race has invaded Earth and, in less than three short months, has left human civilization in near ruin. Mankind's last hope lies in the Terran Resistance League, a small guerrilla army that still manages to hold out against the ruthless invaders. The TRL has established operations in a hidden military base in Nevada, which contains fantastic alien artifacts that were closely guarded government secrets before the recent invasion. Only by tapping into the power contained in this ancient technology can the Terrans hope to build a resistance force that might yet save the planet for humanity.
UFO: Aftermath - originally developed under the title Dreamland Chronicles - began at Mythos Games, the same house responsible for 1994's revolutionary X-Com: UFO Defense. After apparent cancellation of the title, development duties were later assumed by ALTAR Interactive, the studio that created the 2001 character-centric RTS Original War.
Like X-Com, UFO: Aftermath involves multiple styles of gameplay including base development and turn-based squad combat in the field. Players must create the structures to support troops and research new technologies. They must choose their missions, arm their soldiers, and direct them step-by-step through dangerous combat situations with mysterious alien invaders. Based upon such well-established concepts, the game branches out with such factors as enhanced AI and deformable terrain to make UFO: Freedom Ridge a new experience with familiar roots. ~ T.J. Deci, All Game Guide
Past 14 days
“When I first started this out I was lost and confused. Needless to say. My license as commander was revoked. Take 2 - Now I now what the heck is going on. I enjoy it but I find one drawback. Sometimes to progress the story missions, you need to...”
“When I first started this out I was lost and confused. Needless to say. My license as commander was revoked.
Take 2 - Now I now what the heck is going on. I enjoy it but I find one drawback. Sometimes to progress the story missions, you need to research; to research you may need specific items; items may be across the world; to secure them you need to expand territory - ergo, some levels seem to repeat themselves.”
created 29/MAR/2010
“Aftermath is a game that suffers greatly for its developer-intended similarity to X-Com. On its own, it's a good game, maybe even a great game, that simply fails to live up to the nostalgia-infused expectations of the X-Com fans. Of course ......”
“Aftermath is a game that suffers greatly for its developer-intended similarity to X-Com. On its own, it's a good game, maybe even a great game, that simply fails to live up to the nostalgia-infused expectations of the X-Com fans. Of course ... without X-Com, this game wouldn't have sold even the copies it did.
All told: fun game, with flaws and foibles numerically similar to, but thematically different from, X-Com's. Worth the cost if you can find it cheap - the UFO: A* trilogy can be found on Direct2Drive I think for about $25.”
created 15/DEC/2009
“Picked up the UFO Trilogy and started a new game of Aftermath”
created 22/OCT/2009
“nothing realy just playing it for the 3rd or 4th time”
created 03/AUG/2009
28
The average age for gamers, most have been playing for 12 years.
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