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GENERAL INFORMATION
GENRE/STYLE
Action/Stealth
RELEASE DATE
07/AUG/07
ESRB RATING
MATURE, Blood, Language, Violence
DEVELOPER
Ubisoft Montreal
PUBLISHER
ALSO AVAILABLE ON
Xbox 360, PlayStation 2, Xbox, Wii, IBM PC Compatible, Nintendo GameCube, http://www.gamerdna.com/game/tom-clancy--s-splinter-cell--double-agent-playstation-2, http://www.gamerdna.com/game/tom-clancy--s-splinter-cell--double-agent-ibm-pc-compatible-1, http://www.gamerdna.com/game/tom-clancy--s-splinter-cell--double-agent-xbox-360, http://www.gamerdna.com/game/tom-clancy--s-splinter-cell--double-agent-ibm-pc-compatible, http://www.gamerdna.com/game/tom-clancy--s-splinter-cell--double-agent-nintendo-gamecube
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Splinter Cell: Double Agent takes the stealth-based series in a new direction after three successful covert operations on multiple platforms. After learning his teenage daughter was killed in a car crash, a despondent Sam Fisher is unable to complete his duties for the NSA's splinter cell, Third Echelon, and is reassigned as a NOC, a non-official cover agent who operates from within dangerous organizations. His mission is to infiltrate a domestic terrorist group called the John Brown's Army. For the first time in the series, Fisher cannot rely solely on his gadgets or the direct support of the NSA. He must instead fall back on his keen instincts to survive while working deep undercover.
Instead of advancing through linear missions across a series of international locales, players will experience a branching storyline with multiple endings, where decisions made at one juncture will influence subsequent events as the game progresses. Fisher must initially earn the trust of the John Brown's Army to become a card-carrying member, so he must engage in carefully orchestrated heists and even an elaborate prison break to get in the good graces of key contact Jamie Washington. If Fisher is successful in befriending Washington, he will be invited to the terrorist group's headquarters, a multi-floor structure that serves as a jumping point for future missions.
From that point on, Fisher will be faced with multiple moral decisions as he walks a fine line between working with the JBA and on behalf of his NSA mentor, Irving Lambert. He will also be partnered with an AI-controlled character in many of the missions, introducing a new element to the single-player game. Of course, Splinter Cell: Double Agent also features online support, including cooperative and competitive play, along with an exclusive online character called the spy girl. The PS3 version features larger environments, interactive cut-scenes, more onscreen characters, alternate missions, and enhanced graphics when compared to the Xbox and PlayStation 2 games. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Okay, nevermind me. They made 2 really different version of Splinter Cell: Double Agent and I didn't know. Crisis averted even though I liked the other version.”
created 25/SEP/2009
“I picked up my Splinter Cell: Double Agent game for a first time in the way. Last time I played it I played it on the Wii, way before I had a PS3 (HYUK HYUK). It seems.... way different. God...”
created 25/SEP/2009
“I would play Splinter Cell but isn't looking forward to getting used to the @#$% controls again. And I haven't played it in a 100 years so when I re-bought it seems... really different. I don't know...”
created 22/SEP/2009
“Another Tom Clancy game from Ubisoft. I must be a glutton for punishment. Picked it up very cheap (as you'd expect for a game this old), nothing ventured nothing gained I suppose. Once more unto the...”
created 19/SEP/2009
“I bought this game, and beat this game, in 1 day... it needs to be harder.”
created 06/JUL/2009
“Just got a few minutes into it, man, the PS3 port of this game is extremely sloppy - Ubisoft really, really messed this one up! Oh well, it's still splinter cell, so I'll still play it. ”
created 18/MAY/2009
16
The world record for number of button mashes per second, set by Toshuyuki Takahashi.
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