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GENERAL INFORMATION
GENRE/STYLE
Simulation/Business Sim
ESRB RATING
EVERYONE,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Macintosh, PlayStation, Super Nintendo Entertainment System, Sega Saturn, 3DO, Sega Genesis, Atari Jaguar, http://www.gamerdna.com/game/theme-park-ibm-pc-compatible-1, http://www.gamerdna.com/game/theme-park-inc--ibm-pc-compatible-1-2, http://www.gamerdna.com/game/theme-park-inc--ibm-pc-compatible-1, http://www.gamerdna.com/game/theme-park-inc--ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Bullfrog's comical business simulation Theme Park, challenges you to build a financially successful amusement park amidst heavy competition. You'll begin by purchasing land to build your first effort, and then make decisions on the type of rides (each rated in excitement, reliability, and maximum capacity), concessions (from coffee shops to Balloon Lands), and layout (placing trees, fences, lakes, and restrooms). You'll also have to hire staff to run your establishment, including entertainers, mechanics, and even guards to prevent hoodlums from spoiling the fun.
Of course, every piece of sidewalk, signpost or staff member will cost you money, so you'll have to make sure your park earns enough to support itself. This is done through building "hot" attractions and placing shops in locations to maximize their effectiveness. An icon driven interface involves using the pad to place objects within the park and buttons to choose various actions. Don't take too long building your park; the days are passing by while you play! Options include setting the game's difficulty level (easy, medium, or hard), the temperament of park visitors (happy, normal, or fussy), and level of competition (easy, medium, or hard). ~ Scott Alan Marriott, All Game Guide
Past 14 days
“My first foray into the theme-park simulator and it was a good one. As an intro to the genre I didn't mind that the ride scenes were all canned (pre-rendered) because the title had a charm to it I hadn't seen in games before. It's a fond memory...”
“My first foray into the theme-park simulator and it was a good one. As an intro to the genre I didn't mind that the ride scenes were all canned (pre-rendered) because the title had a charm to it I hadn't seen in games before. It's a fond memory now, what with the full 3D renditions we have now but back in the days of the 386 processor and the gigabyte hard drive that could hold evrything you would ever need...it was good times.”
created 16/JAN/2010
“Okay. This is an incredibly old game but it was the first sim game I ever tried playing and I loved it so much that it grabbed me into playing tons of other games running along this same general range of ideas.”
“Okay. This is an incredibly old game but it was the first sim game I ever tried playing and I loved it so much that it grabbed me into playing tons of other games running along this same general range of ideas.”
created 05/JUN/2009
28
The average age for gamers, most have been playing for 12 years.
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