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GENERAL INFORMATION
GENRE/STYLE
Simulation/Life Development Sim
RELEASE DATE
23/NOV/04
ESRB RATING
EVERYONE, Crude Humor, Mild Violence, Suggestive Themes
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
PlayStation 2, Game Boy Advance, Nintendo GameCube, Xbox, http://www.gamerdna.com/game/the-urbz--sims-in-the-city-nintendo-ds, http://www.gamerdna.com/game/the-urbz--sims-in-the-city-nintendo-gamecube, http://www.gamerdna.com/game/the-urbz--sims-in-the-city-xbox, http://www.gamerdna.com/game/the-urbz--sims-in-the-city-playstation-2
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The top computer game franchise continues to branch out onto other platforms, as it explores a new lifestyle in this spin-off title. Like the 2003 console versions of The Sims and The Sims Bustin' Out, The Urbz: Sims in the City uses the life simulation of the popular PC series as the basis for a role-playing game with a familiar, modern setting. Instead of the pastoral suburban neighborhoods of earlier games, however, The Urbz plays out in a fast-paced city where style and reputation are the keys to success.
Each game revolves around the player's single character, as he or she makes friends and gains the cultural understanding required to be accepted as an insider in the city's various districts. Each of the city's areas is designed with a distinctive cultural style. Shops and services in each area offer different items that can help the Urbz chase their goals and allow them to develop their own unique personalities.
Most city areas also have clubs or other meeting places, but in order to fit in, the player's character will have to show respect to the locals and learn the social interactions they use. The handheld versions of the Urbz have players competing with a greedy boss character called Daddy Bigbucks, who wants to take over the city of "Miniopolis" and keep its best locations all to himself. If characters can develop a strong reputation, however, by meeting new people, visiting new locations, and even raising a custom pet, they'll be able to use their influence to keep the city a happy and rewarding place for all their friends. ~ T.J. Deci, All Game Guide
Past 14 days
“The Urbz is another one of those alternate Sims-games (much like Bustin' Out) that, generally speaking, are light RPGs where managing your needs takes the biggest role. There are 2 versions this time: GBA and DS, with GBA being marginally...”
“The Urbz is another one of those alternate Sims-games (much like Bustin' Out) that, generally speaking, are light RPGs where managing your needs takes the biggest role.
There are 2 versions this time: GBA and DS, with GBA being marginally better.
+ If you've played Bustin' Out you'll see a lot of recurring characters. Look at some of the available friends, Carnies and other small tidbits like the space rocket present at the very beginning. Some might call it cheap recycling of units but I like to think they did it intenionally to please BO players :D
+ The DS version features a extra mission, splicer island questline, that can be started at the very beginning of the game but will likely take very long to finish. Nothing real special but it's a nice extra.
+ The housing system has been redone with better options concerning security etc., 4 seperate "storehouses" and a predetermined rent system (BO featured a rent system that made you pay more for spending more time in your own house and your house depended on the progression in the storyline).
+ Reasonable minigames.
+ Jibba Jabba! Conversation can sometimes lead to the crazies things you've ever heard and it remains fun altough a bit easy for most people.
- Your needs (or motives as they're called here) drop incredibly fast. There are plenty of solutions to this but it's still quite ... aaaaaaaargh! :D
- The control scheme hasn't been paid enough attention to. In all aspects it's obvious they simply took the GBA game and "DS-ified" it, messing up the controls in the process. Don't expect good use of the touch screen either.
- The story is even more BS than it was in BO (where you found out *SPOILER ahead*you're actually an alien and therefor were able to become mayor*end SPOILER*).
- If you want to complete the game fully, you'll be occupying yourself with the Rep groups. However, due to multiple factors affecting this, it's a sloppy business where you'll have to give up in-game relationships, houses, items,... it's just badly done.
- No pets and roomies only in your own Rep Group.
Overall you feel the game was made for the GBA (you'll see it too) which kinda irked me but it's a fun lil' game to pass the game. I wanted to give the game 2 stars due to the GBA thingie but the game honestly deserves three stars so yeah...:D”
created 08/MAR/2010
“Completed the main storyline and a bit of the Splicer island sidequest (would've done all of it but it has a 10 in-game days required wait). Completed pretty much everything else: popularity as good...”
created 08/MAR/2010
“The first one of these I played, Bustin' Out IIRC, was kinda interesting (a lot better than those normal sim games in my opinion) so I tried this one. So far nothing interesting/new but it might...”
created 04/MAR/2010
55.42%
The number of players who play "Bad Company" that also play "Bad Company 2."
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