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GENERAL INFORMATION
GENRE/STYLE
Simulation/Life Development Sim
RELEASE DATE
14/SEP/04
ESRB RATING
TEEN, Crude Humor, Sexual Themes, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, Nintendo DS, Xbox, Game Boy Advance, PlayStation 2, PlayStation Portable, Macintosh, Mobile, Nintendo GameCube
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The world's most successful "people simulator" gets a new lease on life in The Sims 2, the first full sequel to Maxis best-selling original. This 2004 release updates nearly every aspect of the Sims experience, from opening presentations to deep-down gameplay. The sequel features full 3D graphics, extensive new building and decorating options, and characters who are far more realistically complex than those of the first game. The original Sims earned unprecedented success by encouraging players to be creative and set their own goals, instead of asking them to follow a script or work towards some ultimate conquest. Most Sims fans eventually created entire neighborhoods full of unique little virtual people — not to "win" the game, but simply for the fun in doing so. Above all else, this sequel is designed to encourage players to create their characters, houses, and neighborhoods with even more imagination, and in greater detail than ever before. Characters in Sims 2 lead fuller, more complicated lives, and they are not immortal; they grow up, grow old, and eventually die (though gamers who would prefer their characters did not age can enter a code to turn this feature off). Sims have an average lifespan of about 20 hours of playing time, though characters who lead especially happy, successful lives may live to be older. For many, this mortality makes families even more important, since in a sense, characters can live on through their offspring. Sim children inherit some of their parents' physical and emotional traits, so a notable characteristic in an aging Sim may reappear later, in his or her children or grandchildren. Inheritance goes beyond mere genetics, however, and characters can share special interests and encourage positive traits in their children. Of course, homes and other material possessions are also passed down and kept in the family.
Since Sims now have a lifespan, perhaps it is fitting that they also have life goals. Concerns such as empty stomachs, full bladders, or a lack of entertainment still influence day-to-day activities, but each Sim is now more fundamentally motivated by one of five overall, lifelong Aspirations: Family, Fortune, Knowledge, Popularity, or Romance. A Sim's particular Aspiration is chosen when the character is created. Success is determined by a running tally of important moments and events that move the character towards (or against) his or her particular goal. Fortune-seeking Sims may get points for earning a promotion at work, for example, while Family-oriented Sims might score for spending some quality time with their children. If a Fortune-aspired Sim is fired from his or her job, however, points are subtracted, just as if a Family-motivated Sim were to catch his or her spouse having an affair. Successful Sims enjoy long, fulfilled lives, while those who lose too many points may spiral into nervous breakdowns.
Although it is likely that new expansion packages were being planned before The Sims 2 even hit store shelves, certain favorite features introduced in add-ons for the previous game are reprised in the sequel's main game. Since different Sims players have different content preferences, three separate starting neighborhoods are included, to accommodate different themes. Pleasantville presents the height of suburban living, where Americana ambles along at a comfortable pace. Eerie extraterrestrials still watch over the neighborhood of Strangeville, however, and they may interact with its player-controlled inhabitants, abducting stargazing Sims or even joining with them to produce hybrid offspring characters. Meanwhile, in the soap-opera-esque neighborhood of Veronaville, the "Cap" and "Monty" families are constantly feuding, even as their children secretly fall in love with one another. As always, players are free to step right into the middle of any of these impending melodramas, or create entirely new stories of their own imagination. ~ T.J. Deci, All Game Guide
Past 14 days
“I got this from my Cousin... Loved 1 he lent me 2... Now Iam like I want Sims3, lol... sad aint it... It is a good game everyone should get it the replay is great since it is new everytime.”
“I got this from my Cousin... Loved 1 he lent me 2... Now Iam like I want Sims3, lol... sad aint it... It is a good game everyone should get it the replay is great since it is new everytime.”
created 10/NOV/2009
“Ever once in a while I start to play Sims 2 again, just because it's fun, and I'm a girl, girls love to play Sims. Especially if all addons are installed. Well, actually I prefer to build houses and arrange the interior. But I also like to...”
“Ever once in a while I start to play Sims 2 again, just because it's fun, and I'm a girl, girls love to play Sims.
Especially if all addons are installed. Well, actually I prefer to build houses and arrange the interior.
But I also like to create my own lil neighbourhoods filled with drama, intrigues and PASSION. (haha)
It never bores me.”
created 16/OCT/2009
“Pretty good reset of the original Sims franchise, but ran as slow as molasses on my laptop. Interesting to see how aging effects the characters, but nothing groundbreaking.”
“Pretty good reset of the original Sims franchise, but ran as slow as molasses on my laptop. Interesting to see how aging effects the characters, but nothing groundbreaking.”
created 22/SEP/2009
“Wee I'm doing better everyday!”
created 15/AUG/2009
“Looks Like Markus fiound His love today:)”
created 14/AUG/2009
“Sims anyone? I had to take a screenshot of this. It's just a simple generic sim portrait, but I thought it made Trish look awesome.”
created 13/AUG/2009
“I absolutely love this game! I have all the expansion packs and one stuff pack. Can't wait to buy the sims 3.”
“I absolutely love this game! I have all the expansion packs and one stuff pack. Can't wait to buy the sims 3.”
created 13/AUG/2009
“One of the best games i played till now,as i didn't like the first sims,i love this one ! :D Total freedom !”
“One of the best games i played till now,as i didn't like the first sims,i love this one ! :D
Total freedom !”
created 13/AUG/2009
“Better than Sims 1. All there is to say really. It's just the natural graphic upgrades, UI changes, AI updates. Go buy the Sims 3.”
“Better than Sims 1. All there is to say really. It's just the natural graphic upgrades, UI changes, AI updates. Go buy the Sims 3.”
created 02/AUG/2009
“Fun little life sim game lots to do and the genetics engine is awesome”
“Fun little life sim game lots to do and the genetics engine is awesome”
created 01/AUG/2009
“Got top level in a career.”
created 01/AUG/2009
“After a time, you realise that this game ain`t totally realistic although at the start you can`t believe how many things you can do here. This game can keep you entertained for like...a week or something. After that... House building!! ”
“After a time, you realise that this game ain`t totally realistic although at the start you can`t believe how many things you can do here. This game can keep you entertained for like...a week or something. After that... House building!! ”
created 27/JUL/2009
“Who doesn't like simulating your own character and playing God?”
“Who doesn't like simulating your own character and playing God?”
created 24/JUL/2009
“After awhile it got really boring, like all the Sims games usually succumb to. ”
“After awhile it got really boring, like all the Sims games usually succumb to. ”
created 22/JUL/2009
“Started a new Legacy Challenge today”
created 09/JUL/2009
64%
of Fable 2 players also played Oblivion
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