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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 2D Action RPG
RELEASE DATE
03/DEC/02
ESRB RATING
EVERYONE, Mild Violence
DEVELOPER
Nintendo Co. Ltd., Flagship
PUBLISHER
ALSO AVAILABLE ON
Super Nintendo Entertainment System, Wii, http://www.gamerdna.com/game/the-legend-of-zelda--a-link-to-the-past-game-boy-advance
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
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HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Legend of Zelda: A Link to the Past is an update of 1992's blockbuster Super NES title, the first and only Zelda game to appear on Nintendo's 16-bit system. Players control Link from the familiar overhead perspective as he battles monsters in real-time while venturing across 11 dungeons spread across two diametrically opposed worlds. After the wizard Agahnim murders Hyrule's benevolent king and captures Princess Zelda, Link is pressed into action to save the troubled land once more.
Unique to this Game Boy Advance version is a standalone multiplayer mode entitled Four Swords, where up to four players can fight as a version of Link dressed in a different colored outfit. Structured in a similar manner to Gauntlet, each player must work together as a team to defeat hordes of monsters while collecting rupees and fallen items. Acquired items can then be transferred to other party members in need, as cooperation is the key to solving many of the game's puzzles and boss encounters.
Players will team up to move giant boulders, activate pressure pads, or to get past certain areas, often requiring characters to play a specific role apart from the rest of the party. One character may need to lob bombs over a fence for another Link to use on a barrier, for example. Each character possesses one special weapon different than everyone else's. Thus, others will depend on a certain Link's ability to perform a particular task so the entire group can advance. No matter which Legend of Zelda game is selected, progress during both adventures can be saved via battery backup. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“The Legend of Zelda: A Link to the Past was one of the greatest games to be released for Nintendo's 16-bit SNES. The game brought the classic NES series up to the standards of the day, adding plenty of new gameplay elements while still maintaining...”
“The Legend of Zelda: A Link to the Past was one of the greatest games to be released for Nintendo's 16-bit SNES. The game brought the classic NES series up to the standards of the day, adding plenty of new gameplay elements while still maintaining the same basic feel of the original action adventure game. In keeping with the recent trend of bringing such classics to the Game Boy Advance, Nintendo has released a port of the game for its handheld system, bringing a fantastic version of A Link to the Past both to new players and those interested in playing through it one more time.
The story in A Link to the Past is roughly what you'd come to expect from the series. Princess Zelda has been kidnapped and, along with several other girls, is going to be used in a ritual that will give an evil wizard supreme power. It's up to the player, as young Link, to stop the wizard's insidious scheme, rescuing Zelda in the process. The game features a very large overworld with a town, a desert, a lake, and, of course, tons of dungeons. After the first act, the game opens up even further by adding a "dark side" of the overworld to the mix. You'll use items to travel back and forth between the normal, light world and the evil, dungeon-filled dark world. Players familiar with the time travel elements in the N64 Zelda game Ocarina of Time will have a basic idea of how this works, as some of the game's minor puzzles require you to work with objects on both sides.
The entire quest is incredibly well-constructed, with plenty of required tasks and quite a few optional ones, most of which will help you get a larger life meter. The game isn't exactly long on story, but the existing plot is more than enough to drive you from one dungeon to the next.”
created 03/AUG/2010
“A decent GBA transfer of the classic Link to the Past, but they ruined it by adding sound effects from the modern Zelda titles.”
“A decent GBA transfer of the classic Link to the Past, but they ruined it by adding sound effects from the modern Zelda titles.”
created 18/FEB/2010
“Beat the third dungeon and got the Master Sword.”
created 18/FEB/2010
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“Played through the first dungeon after the castle and got the Pendant of Courage.”
created 13/FEB/2010
“A must have cart. A Link to the Past is on the VC, but everyone should play the original 4 Swords.”
“A must have cart. A Link to the Past is on the VC, but everyone should play the original 4 Swords.”
created 20/SEP/2009
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created 17/JUL/2009
“Started over, first Talisman retrieved.”
created 27/JUN/2009
X-Play Presents: The Top 6 Most Annoying Sidekicks in Gaming
Some talk too much, some get in the way and others are just darn right irritating. Adam Sessler names the Top 6 Most Annoying Sidekicks in Gaming including Slippy, Navi, The Sidekick, Hewpoe, Shiva and Tails.
published 18/MAY/2009
X-Play Comedy: Link and Tingle in Space
The third installment of our series which tries to answer the question, "Why is the next 'Legend of Zelda' game taking so long?" Maybe Link and Tingle are trapped in 'Superman 2'?
published 30/JAN/2009
In this X-Play Comedy piece, Link and Tingle get caught in a dangrous game of Russian Roulette, which might explain why the next 'Zelda' game is taking so long.
published 28/JAN/2009
X-Play Comedy: Breaking Link News
Link, of 'Zelda' fame, gives X-Play News an exclusive interview and reveals why the next 'Legend of Zelda' game is taking so darn long to come out.
published 26/JAN/2009
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