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It's been three years since Geese Howard has held a King of Fighters tournament. During that tournament Terry Bogard defeated Geese, sending Geese plummeting from the top floor of Geese Tower with his last attack. A year after that Wolfgang Krauser sponsored another King of Fighters tournament to find the fighter who defeated Geese. Krauser was defeated, and the next year no tournament was held.
It's now 1994. A series of invitations have gone out to the great fighters of the world inviting them for a new King of Fighters tournament. This year's tournament will be held in a new format; fighters now fight in teams of three, with fighters jumping in one by one, as their teammates are defeated. The invitations are mysteriously signed only with the letter "R".
King of Fighters '94 introduces a novel concept to fighting games in the form of team competition. Teams of three fighters each compete against each other with the second and third fighters jumping in one by one after the previous fighter is defeated. The winning team is the one with members left standing. Players can select one team from a selection of eight to compete in the King of Fighters tournament.
King of Fighters '94 borrows the idea of desperation moves from previous SNK games, but also incorporates a power meter. When characters' health bars drops below a certain threshold they're able to use their desperation moves. They can also use desperations when their power meters are fully charged, draining the power meter in the process. The power meter increases whenever the character takes damage, but can also be charged with a special charging technique. The characters in this game can also sidestep to evade oncoming attacks, block and immediately launch a counterattack on the same move, as well as call on their teammates for help during fights in certain situations. ~ Kyle Knight, All Game Guide