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GENERAL INFORMATION
GENRE/STYLE
Action/Action Adventure
RELEASE DATE
07/APR/09
ESRB RATING
,
DEVELOPER
EA Redwood Shores
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Godfather II advises its players to "act like a mobster, but think like a don." Like Electronic Arts' original Godfather, the sequel is a Grand Theft Auto-style open world adventure, in which players can explore a large urban area and take part in violent mafia crime. From a third-person perspective, players engage in gun battles, fistfights, and deadly driving assignments, often as part of larger, overall missions. In Godfather II players also take a leading role in determining those overall missions. In a separate mode of play, a "Don's View" strategy map perspective lays out the whole city, showing the players which competing crime family has control of which criminal enterprises in which areas, and allowing them to plan a strategy for conquest that considers location and profit-boosting monopolies. The goal is to take control of the entire city's organized crime — one mission of violent intimidation at a time.
As their plots cross and overlap, characters and events from the Academy Award-winning film are found in the game, but even more than the original Godfather, the Godfather II game tells its own story, with its own characters and 1960s settings. Players take the role of an up-and-coming mafia don named Dominic Corleone, who is asked by Michael to move from Havana, Cuba, and take the lead of the family business in New York City, replacing the recently deceased Aldo Trapani — the main character in the first Godfather game. As the story progresses, players will also have a chance to do some work in Miami as well. Dominic is as cool as they come, even when he's mercilessly beating a rival to a bloody, broken pulp, with the game's enhanced "Black Hand 2" melee combat system. After all, it's only business.
Alongside the single-player campaign, gamers can go to war against as many as 15 other virtual mobsters online. Multiplayer game modes include standard deathmatches and capture-the-flag styled rounds, as well as more map-specific multiplayer games, such as Firestarter, in which the team that causes the most property value damage wins, or Safecracker, in which teams compete to locate and unlock the most safes, hidden throughout the map. Gamers can bring any member of their single-player crew with them into multiplayer battle, taking the role of any henchmen they've recruited in the solo campaign. Characters retain their campaign skills in multiplayer play, such as hand-to-hand combat, safe-cracking, or demolitions expertise. In turn, points earned from play in multiplayer matches can carry back over into the single-player game, granting characters access to more powerful firearms and skill improvements. ~ T.J. Deci, All Game Guide
Past 14 days
“After taking out three families and owning two maps, some other family comes in and ruins everything in a split-second. I got pissed. I'll have to come back to this one later. Oh yeah, cuba is a...”
created 28/SEP/2009
“Don Dominic aggressive killing mobsters, based in 1960 and great game.”
“Don Dominic aggressive killing mobsters, based in 1960 and great game.”
created 27/SEP/2009
“There are some clear improvements over the previous installment. Great visuals are pretty much the norm this generation but this title is no exception. The Don's view is a nice addition and I like the ability to get cash jobs from practically...”
“There are some clear improvements over the previous installment. Great visuals are pretty much the norm this generation but this title is no exception. The Don's view is a nice addition and I like the ability to get cash jobs from practically anyone on the street. The drawback is that I must have smashed up my own shop, the same one mind you, at least half a dozen times. But I haven't taken over that much territory yet so we'll see what happens. So far so good.”
created 20/SEP/2009
“I got the achievement Execution in style! :D woohoo!”
created 27/AUG/2009
“So... i've manage to achieve max gamescore in Godfather II , its my 1st max scored (1000 on 1000 gamescore) game , in other words im proud of my self , big gz for me lol xD”
created 18/AUG/2009
“1000 GS achieved”
created 18/AUG/2009
“Looks much better than pc version (which i've played too)..”
“Looks much better than pc version (which i've played too)..”
created 17/AUG/2009
created 26/JUL/2009
“jua jua mate a diestra y siniestra ahora la familia Kaarmesi esta en boca de todos.”
created 24/JUL/2009
“I am going to pick this up soon. I played the first one. If it's anything like that, it should be great.”
created 18/JUL/2009
“A game which, like Prototype, has cookie-cutter missions and is boring after you beat it is still a game that must rent if not buy because of its great story.”
“A game which, like Prototype, has cookie-cutter missions and is boring after you beat it is still a game that must rent if not buy because of its great story.”
created 18/JUL/2009
“muy bueno pero le quitaron algunas cosas q no se debe en este tipo de juegos”
created 01/JUL/2009
“pues el puro titulo lo dice todo no...que basofia lo bueno que recien habia guardado.”
created 29/JUN/2009
“They could have done so much more with this.”
created 27/JUN/2009
created 23/JUN/2009
64%
of Fable 2 players also played Oblivion
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