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GENERAL INFORMATION
GENRE/STYLE
Role-playing/First-Person Action RPG
RELEASE DATE
06/JUN/02
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, http://www.gamerdna.com/game/pc-gamer-presents-the-elder-scrolls-iii--morrowind-ibm-pc-compatible, http://www.gamerdna.com/game/the-elder-scrolls-iii--morrowind-ibm-pc-compatible, http://www.gamerdna.com/game/the-elder-scrolls-iii--morrowind-xbox-1, http://www.gamerdna.com/game/the-elder-scrolls-iii--morrowind-ibm-pc-compatible-1, http://www.gamerdna.com/game/the-elder-scrolls-iii--morrowind-ibm-pc-compatible-1-2, http://www.gamerdna.com/game/the-elder-scrolls-iii--morrowind-xbox
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Originally developed for the PC, The Elder Scrolls III: Morrowind is an open-ended RPG set in a fantasy realm populated by an assortment of species, races, and character classes. An unwilling passenger aboard a slave ship, the player arrives in the port of Seyda Neen with little more than a handful of coins and instructions to deliver a package to an Imperial officer in the distant city of Balmora.
By answering questions posed at the beginning of the game, players are able to customize the race, sex, class, birth sign, and skill set of their character. A plethora of skills (both primary and secondary) and abilities allow players to create distinct characters, from a magically proficient thief to a stealthy, accomplished warrior. For the less creative, one of 21 predefined character classes can be chosen.
Though primarily played from a first-person perspective, a third-person view is also available. The continued use of specific skills will see them improve over time. Excessive use of particular attributes can lead to exponential rises in ability points. Additionally, when a character rises in level, points are awarded that can be assigned to core attributes, such as strength or intelligence. Certain non-playable characters will also train characters to increase specific attributes...for a price.
Though Morrowind provides a main storyline for players to follow, exploration is encouraged, effectively allowing players to do as they wish. Side-quests, which range from finding items to learning spells to assassinating someone, can be performed at the player's whim on behalf of various factions or guilds. More often than not, there are multiple ways to attain a desired result.
Player can be good or bad in their deeds, though needlessly killing people will result in the disposition of those around you changing for the worse. This in turn can lead to higher prices for goods or may hurt one's chances in obtaining vital information from people who would otherwise be more forthcoming. As with a character's actions, being a member of a specific faction will affect the attitudes of those around you — members of a certain cult may be welcomed in one town and shunned in another, and naturally, the various factions have dispositions toward one another as well.
Battles take place in real-time, allowing players to attack with whatever weapon or spell they have at their disposal. Of course proficiency with, and the attributes of a specific weapon or magic ability factor into the character's effectiveness in battle. While the Xbox version of the game lacks the character, quest, and environment construction set found within the PC game, it retains the ability to save anywhere, allowing players to jump in and out of the game as desired. ~ Gavin Frankle, All Game Guide
Past 14 days
“Probably.. one of my top 5 games of all the multiverse.”
“Probably.. one of my top 5 games of all the multiverse.”
created 27/NOV/2009
“Alright fellas, I'm in dire need of direction. I've always been a writer. From poetry to prose, I adore writing anything and everything. Even when I was still in school, I was the only kid in class...”
created 14/SEP/2009
synysterho was the last to comment - over 3 years ago...
Mishy was the last to comment - over 3 years ago...
pianoman94 was the last to comment - over 3 years ago...
wastelander75 was the last to comment - over 3 years ago...
EarthboundX was the last to comment - over 3 years ago...
mokey91 was the last to comment - over 3 years ago...
crassclown was the last to comment - over 3 years ago...
TheTot was the last to comment - over 3 years ago...
ThePirate54 was the last to comment - over 3 years ago...
TheTot was the last to comment - over 3 years ago...
jewNior12 was the last to comment - over 3 years ago...
Tonysmallz was the last to comment - over 3 years ago...
Fallout2Forever was the last to comment - over 3 years ago... show previous hide previous
“Amazing game. The freedom has no boundaries. I could start playing it right now and eventually my world would be a whole lot different than I once had and Morrowind at excellent graphics back then.”
“Amazing game. The freedom has no boundaries. I could start playing it right now and eventually my world would be a whole lot different than I once had and Morrowind at excellent graphics back then.”
created 27/JUL/2009
“Started about two weeks ago, Killed Dagoth Ur on Sunday, at level 31 in a full set of Ebony armor gotten from the Head of House Redoran, minus the right bracer for Wraithguard. Class: Battlemage,...”
created 05/MAY/2009
fattychubs was the last to comment - over 4 years ago...
“This game makes you feel like a hero in a fantasy world. If you are into prophecised saviour and stuff and good fantasy RPG, then this is right up your alley... hmm, this game is still worth playing even if oblivion is out.”
“This game makes you feel like a hero in a fantasy world. If you are into prophecised saviour and stuff and good fantasy RPG, then this is right up your alley... hmm, this game is still worth playing even if oblivion is out.”
created 16/APR/2009
“One of the most enthralling games I have ever played. Almost everything about is perfect, from the game world, to the customization, to the story and your affect on the world. Only complaint about this game is the fighting system is tacky.”
“One of the most enthralling games I have ever played. Almost everything about is perfect, from the game world, to the customization, to the story and your affect on the world. Only complaint about this game is the fighting system is tacky.”
created 15/MAR/2009
“If you have family, friends, a job or any kind of life at all - steer clear of this game. It's a little known fact that the dictionary definition for the word "addictive" includes the warning: "CAUTION: DO NOT PLAY THE ELDER...”
“If you have family, friends, a job or any kind of life at all - steer clear of this game. It's a little known fact that the dictionary definition for the word "addictive" includes the warning: "CAUTION: DO NOT PLAY THE ELDER SCROLLS". You think ”
created 28/FEB/2009
“I've just started replaying Morrowind with yet another new character. I don't normally join the mages guild, as my characters are always either thieves or fighters (& I try to avoid the...”
created 23/JAN/2009
Nick-Narcotic was the last to comment - over 4 years ago...
arislyn was the last to comment - over 4 years ago...
Mishy was the last to comment - over 4 years ago... show previous hide previous
“great game, but dont play if you have ADD like me, every time you see a door or cave, you lose sight of the main quest and NEVER finish the game”
“great game, but dont play if you have ADD like me, every time you see a door or cave, you lose sight of the main quest and NEVER finish the game”
created 19/JAN/2009
“Great game, one with long-standing appeal and enormous depth.”
“Great game, one with long-standing appeal and enormous depth.”
created 08/MAR/2012
“any seen the that vampire anywhere? they keep bitng me.”
“any seen the that vampire anywhere? they keep bitng me.”
created 19/JAN/2009
“another awesome rpg”
“another awesome rpg”
created 19/JAN/2009
“The last friendly face you'll see for a while in Morrowind”
created 16/DEC/2008
Skaffa was the last to comment - over 3 years ago...
Fallout 3: The Story of Bethesda
Adam talks to Pete Hines about the history of Fallout 3's developer Bethesda Softworks.
published 14/OCT/2008
16
The world record for number of button mashes per second, set by Toshuyuki Takahashi.
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