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GENERAL INFORMATION
GENRE/STYLE
Compilation/Role-playing
RELEASE DATE
30/OCT/03
ESRB RATING
TEEN, Blood, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
This enhanced re-release of 2002's The Elder Scrolls III: Morrowind features content catered to both familiar players of the role-playing series and those who missed out on the game during its initial run. For previous owners of the title, this Game of the Year version offers the full content found in both PC expansion packs, Tribunal and Bloodmoon. In addition, players can use existing characters saved to the Xbox hard drive in the two scenarios, both of which expand the world of Morrowind to include new locales, monsters, and equipment. Players will encounter goblins, bears, wolves, lich lords, spriggans, frost trolls, and more while exploring caves, forests, dungeons, and other new settings.
Tribunal lets players journey to the capital city of Mournhold and beyond, while Bloodmoon takes place in the arctic isle of Solstheim and allows players to become werewolves or to fight against them. Those who skipped Morrowind when it was first released should note the original game has been included in its entirety along with a few interface improvements. Players of both expansion games can expect an estimated 40 to 80 additional hours of gameplay depending on the number of side-quests undertaken, with the complete Morrowind experience offering well over 100 hours of open-ended play. The Elder Scrolls III: Morrowind — Game of the Year is a standalone purchase and does not require ownership of 2002's version. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Probably.. one of my top 5 games of all the multiverse.”
“Probably.. one of my top 5 games of all the multiverse.”
created 27/NOV/2009
“Loads of game play. Even without the expansions Morrowind is a vast world to explore. The leveling up system is far easier than Oblivion. Lots of gold equals lots of training without the Oblivion 5 per level. One of the best story lines ever.”
“Loads of game play. Even without the expansions Morrowind is a vast world to explore. The leveling up system is far easier than Oblivion. Lots of gold equals lots of training without the Oblivion 5 per level. One of the best story lines ever.”
created 06/JUL/2009
“Best Elder Scrolls to date. One of the greatest single player stories ever.”
“Best Elder Scrolls to date. One of the greatest single player stories ever.”
created 18/JUN/2009
“I've invested over 1,000 hours of gameplay on Morrowind. Probably the best console RPG I have ever seen (pre-Oblivion). ”
“I've invested over 1,000 hours of gameplay on Morrowind. Probably the best console RPG I have ever seen (pre-Oblivion). ”
created 12/MAY/2009
created 09/MAR/2009
“addicting, except for the fact that it takes around 5-6 minutes to load a game, 2-3 after you've died”
“addicting, except for the fact that it takes around 5-6 minutes to load a game, 2-3 after you've died”
created 04/FEB/2009
“it was good, not as good as oblivion.”
“it was good, not as good as oblivion.”
created 19/JAN/2009
“One of the best RPG's ive ever played with countless hours of play that keeps you busy for a very very long time.”
“One of the best RPG's ive ever played with countless hours of play that keeps you busy for a very very long time.”
created 19/JAN/2009
“This was the unfortunate problem I had with the Trueflame sword in Morrowing GotY Edition. The problem had something to do with the actual "weight" of the Imperial race, which caused a...”
created 06/JAN/2009
Fallout 3: The Story of Bethesda
Adam talks to Pete Hines about the history of Fallout 3's developer Bethesda Softworks.
published 14/OCT/2008
64%
of Fable 2 players also played Oblivion
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