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GENERAL INFORMATION
GENRE/STYLE
Role-playing/First-Person Action RPG
RELEASE DATE
--/--/96
ESRB RATING
MATURE, Animated Violence, Mature Sexual Themes
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
This RPG provides a vast world encompassing literally thousands of cities, villages, dungeons, cemeteries, castles, ruins, farms and shrines. Custom build your character by choosing race, background, class (or create your own), physical attributes, skills, allergies, dislikes, likes and more. Create magic spells or choose from a vast array of premade spells (over 75); create items. Own property and ships, join organizations and guilds or trade goods and services. World constantly evolves depending upon your choices; interact with thousands of characters with dialogue and action. Participate in unlimited battles with monsters, creatures and humans or focus on large scale quests and build a life for your character.
Chapter II of The Elder Scrolls builds upon the world of Tamriel introduced in the first episode of the series: Arena. Ambitious in nature and size, TES: Daggerfall presents the player with unlimited hours of play. There is a complex storyline within the game with multiple possible endings — or no ending at all depending on your choice of character interaction. Magic, sorcery, monsters, shopping, adventuring, exploring, fighting, talking, reading (and lots of it), blackmail, treasure hunting, praying, building a fortune, vampires, lycanthropy and more awaits the player ready to venture into this enormous world of changing politics, quests and survival. ~ Michael L. House, All Game Guide
Past 14 days
“I sorely wish this game had spawned a genre. I spent an awfully large chunk of my formative years lost in the many kilometer long depths of its dungeons, and emerged several years later with a well honed sense of direction and spatial...”
“I sorely wish this game had spawned a genre.
I spent an awfully large chunk of my formative years lost in the many kilometer long depths of its dungeons, and emerged several years later with a well honed sense of direction and spatial relationships.
Other games might have added more depth to the roleplaying genre, but no game before or after has managed to capture Daggerfall's breadth.
”
created 18/NOV/2009
“While an old game, I still have many vivid and fond memories of slaughtering innocent townsfolk, guards, and hostile creatures and enemy agents alike.”
“While an old game, I still have many vivid and fond memories of slaughtering innocent townsfolk, guards, and hostile creatures and enemy agents alike.”
created 21/AUG/2009
“A rat bit me, an imp refused to die, and a scantily clad rogue killed me.”
created 09/JUL/2009
“This was another old title I recently revisited. Though bug ridden, it is still a great rpg. Non-linear, massive world, good quests and story, lots of stuff to do. Finally managed to finish the main quest line!”
“This was another old title I recently revisited. Though bug ridden, it is still a great rpg. Non-linear, massive world, good quests and story, lots of stuff to do. Finally managed to finish the main quest line!”
created 04/MAY/2009
“The game brings back memories...”
created 01/MAR/2009
620
The average gamerscore in Halo 3.
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