Winter!: Prepare for holiday gaming!
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
In a dazzling roller-coaster ride of vector graphics, Sega's Tac-Scan puts players in charge of a triangular formation of six space fighters, zooming through the darkness and blasting away anything in their path. Rather than rely on a system of "lives," Tac-Scan inventively puts all the player's cards on the table at once: if those six ships are lost, the game is over (but fortunately, replacements can be picked up at various points along the way). When one sector of space has been cleared, it's time to take warp tunnel to the next sector, and even that can be dangerous, as the player's ships can be wiped out by colliding with the twisting tunnel walls during the trip. Most of the game is played from an overhead perspective, but the warp tunnel sequences switch to a dizzying first-person perspective with a roller-coaster feel to it. Sega adapted Tac-Scan for the Atari 2600, but that version omitted the first-person sequences due to the system's graphic limitations, and never quite conveyed the feel of the overhead portions of the game right either. ~ Earl Green, All Game Guide