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GENERAL INFORMATION
RELEASE DATE
26/NOV/04
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, Xbox, http://www.gamerdna.com/game/syberia-ii-xbox
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Continuing the adventures of Kate Walker and Hans Voralberg, Syberia II offers players a refined graphic engine with added animation, more characters to interact with, and broader environments in which to explore. Further enhancing the atmosphere are cinematic camera angles and a dialog system that now changes according to which questions were previously asked of characters. The interface remains the same as the original game, with navigation accomplished using a point-and-click system with context sensitive areas that allow players to inspect items or points of interest more closely, initiate conversations, grab objects, and perform actions. The backgrounds once again consist of pre-rendered artwork designed by French artist BenoƮt Sokal, who also wrote the story. As the narrative unfolds, Kate Walker is now a companion to Hans Voralberg instead of an attorney looking to track him down. Kate's previous role in life in now of secondary importance as she begins a journey of epic proportions, one to find the fabled homeland of the living mammoths. ~ Scott Alan Marriott, All Game Guide
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09-09-1995
The original Sony Playstation was released.
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