New Releases: What upcoming games are you looking forward to?
Fercberk...: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
Need Help?: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
GENERAL INFORMATION
GENRE/STYLE
Strategy/Empire-Building
ESRB RATING
EVERYONE 10 AND OLDER, Fantasy Violence
DEVELOPER
PUBLISHER
Destineer, Lighthouse Interactive
ALSO AVAILABLE ON
http://www.gamerdna.com/game/sword-of-the-stars-ibm-pc-compatible-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
It is the 25th century and Humans are now exploring space and discovering they are not alone. In Sword of the Stars, players will colonize space as one of four races: Humans, Hivers, Tarkas, and Liir, each with their own language, ships, and technologies to guide them through the adventure. For example, the Hivers travel the galaxy through Teleport Gates, and Liir use light drives for their own space journeys.
The four have a basic technology tree to follow, and options to research over 150 upgrades. However, the tree will change slightly each time a new game is started, so there will be no exploitation of a favorite skill. The game can be played alone, or with up to eight friends through the Internet or a LAN. Players will begin a custom game by organizing a variety of options including the number of stars present in the galaxy, number of players, beginning resources and technology, and the amount of time given for strategic and tactical gameplay. Scenarios such as "Hungry Children," where players hold off an invasion of Hivers, and "Holy Lands," a situation where gamers will attempt to capture and hold five holy planets for five turns, are included with the initial release of the game.
Ships are fully customizable, and players can research and create their own ships using the included designer. Three ship types, destroyer, cruiser, and dreadnaught, are the basis for all ship designs. Players can mix and match command, mission, and engine sections, then add armor and a few of over 40 weapon choices. ~ Gracie Leach, All Game Guide
Past 14 days
“After hearing quite a few good things about this game (and as many bad things about it's buggy sequel), and finding it for $4 (on Amazon), I just had to try it out for myself. First thing that I...”
created 16/APR/2012
“Spiritual successor to Master of Orion. Easy ship editing and design, nice RTS tactical combat, and great 4x grand campaign feel.”
“Spiritual successor to Master of Orion. Easy ship editing and design, nice RTS tactical combat, and great 4x grand campaign feel.”
created 12/AUG/2009
“Don't you love it when the main computer system dies? At least it worked on a notebook computer. ”
created 17/JUL/2009
“Just watched all the walkthrough videos... and man am I excited to dig into this game!”
created 27/JUN/2009
“The enemy is falling very quickly to hit-and-run attacks. It's only a matter of time. (Of course, the map was too large to begin with...)”
created 11/JUN/2009
“Colony Trap destroyed 60 ships... That's just wrong on so many levels.”
created 10/JUN/2009
“Started a war with the Liir, who are backing off considerably now that I have cruisers and they don't.”
created 28/MAR/2009
34.6%
of Fable 2 players also played Oblivion
gamerDNA®, Contents are Copyright 2006–2013 PLAYXPERT LLC and Live Gamer Inc. gamerDNA and the gamerDNA Logo are trademark and property of Live Gamer Inc.
Login or Register to post comments.