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GENERAL INFORMATION
GENRE/STYLE
Adventure/Action/RPG Adventure
RELEASE DATE
09/APR/07
ESRB RATING
EVERYONE, Cartoon Violence, Comic Mischief
DEVELOPER
Intelligent Systems
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Super Paper Mario begins a new chapter in Nintendo's whimsical hand-drawn adventure series, one that finds the mustachioed mascot in a familiar quest to rescue Princess Peach from the claws of one big, bad Bowser. Things quickly take a turn for the worse, however, when Mario and pals find themselves trapped in an alternate dimension called Flipside. In order to prevent the unthinkable, a marriage between Bowser and Peach, Mario must prove his valor by finding Pure Hearts hidden across eight colorful worlds.
In a surprising departure from its forbears, Super Paper Mario on Wii features traditional platform-style action instead of turn-based battles. Yet the most unusual twist is the ability for players to instantly rotate the default 2D perspective to a 3D viewpoint. This allows Mario to avoid confronting enemies, view areas that would otherwise be missed, solve environment-based puzzles, and more. The catch is that Mario's time in the 3D realm is limited, gradually taking away his "heart" points until he has none left. Scoring points during the game will help level Mario up and increase his available hearts.
While the emphasis in Super Paper Mario is now on real-time action, the game also includes some features from its RPG past. Mario can still maintain an inventory of helpful items, from consumables such as Shroom Shakes to magical objects such as the Sleepy Sheep, which will cause enemies to nap for a short time. Attributes such as attack power can be enhanced against certain enemy types by finding "Catch Cards," and a Mario game wouldn't be complete without an assortment of offbeat power-ups to acquire.
The controls in Super Paper Mario involve holding the Wii Remote on its side, with players manipulating their character using the directional pad and jumping with the "2" button. Holding down "A" causes the perspective to shift, and the controller can be shaken to perform various score-enhancing style moves after hitting an enemy. Super Paper Mario also features friendly little creatures called Pixls that grant players additional abilities with the Wii Remote, from pointing at the screen to illuminate targets to picking up and throwing objects. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Why did they ever change a formula that was getting better with each title? I hated the action based RPG style. Too simple, and way to easy to cheat your way through. The story was lacking, and I couldn't get absorbed into this title. One...”
“Why did they ever change a formula that was getting better with each title?
I hated the action based RPG style. Too simple, and way to easy to cheat your way through. The story was lacking, and I couldn't get absorbed into this title. One element I did like was getting a power star and turning into giant 8-bit Mario and stomping everything around you.”
created 16/NOV/2009
“Nice RPG the best so far”
“Nice RPG the best so far”
created 26/OCT/2009
“Spent two hours on the 100-room dungeon only to get beaten by the boss, probably pretty close to beating it.”
created 24/OCT/2009
“Ready to take on the first 100-room dungeon.”
created 20/OCT/2009
“Advanced in World 8.”
created 18/OCT/2009
“Beat Brobot-L after remembering that Pixl is useful. Hello, Luigi! Placed the seventh Pure Heart and completed Chapter 8-1.”
created 13/OCT/2009
“Beat Chapter 6.”
created 08/OCT/2009
“Started on Chapter 5”
created 01/OCT/2009
“Started Chapter 4.”
created 28/SEP/2009
“Beat the first three chapters.”
created 27/SEP/2009
“Why is the introduction for a Mario game so long?”
created 27/SEP/2009
“This was an ok addition to the Paper Mario series. I thought that it was far too short. There was more opportunities to keep with the previous titles and have more exploration and more humor, but it wasn't taken. Still, I rather enjoyed this game...”
“This was an ok addition to the Paper Mario series. I thought that it was far too short. There was more opportunities to keep with the previous titles and have more exploration and more humor, but it wasn't taken. Still, I rather enjoyed this game and thought that it had some pretty nice characters added to it. Count Bleck was pretty great, after all. :D”
created 12/SEP/2009
“I'm a big fan of the previous two Paper Mario games but lost interest in this one before finishing it.”
“I'm a big fan of the previous two Paper Mario games but lost interest in this one before finishing it.”
created 07/SEP/2009
“Pales in comparison to previous Paper Mario games. Also where mah turn-based combat?! If I wanted stompy combat I'd play Mario Galaxy. :P Tasty plot about the count and his gf though.”
“Pales in comparison to previous Paper Mario games. Also where mah turn-based combat?! If I wanted stompy combat I'd play Mario Galaxy. :P Tasty plot about the count and his gf though.”
created 06/AUG/2009
“Another hilarious addition to the Mario RPG series, integrating platforming and a novel 2D-to-3D mechanic that factors into puzzle-solving. May not be quite as deep or large a game as the last, but still belongs in every Mario fan's collection.”
“Another hilarious addition to the Mario RPG series, integrating platforming and a novel 2D-to-3D mechanic that factors into puzzle-solving. May not be quite as deep or large a game as the last, but still belongs in every Mario fan's collection.”
created 17/JUL/2009
70
The number of games with "Pirate" in the title.
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