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GENERAL INFORMATION
GENRE/STYLE
Action/Side-Scrolling Platform
RELEASE DATE
--/OCT/88
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
For the U.S. sequel to Super Mario Bros., Nintendo retrofitted an Arabian-themed Japanese game called Yumekojo Doki Doki Panic with the familiar Mario clan. Other than a few minor graphical changes, the two games are nearly identical.
With the Mushroom Kingdom safe for the time being, Mario and his crew seek out new adventures in Sub-Con, a dream world taken over by the demented Wart. This sequel is missing the two-player feature of the original but adds the ability to choose from four playable characters at the beginning of each level: Mario, Luigi, the Princess, and Toadstool. The game is made up of seven words divided into 20 levels, and the end of each world contains a boss that must be defeated before proceeding.
An entirely new cast of enemies is introduced, including Shy-Guys, Snifits, and Bomb-ombs, and most of the power-ups from the first game are missing or have different uses. Mushrooms function as extra lives, and coins are used to play the bonus slot-machine game at the end of each level. Each character now has a life meter that can be refilled by hearts (which also make the characters "big").
Rather than jumping on enemies to defeat them, Super Mario Bros. 2's primary attack method involves picking up items and throwing them. Vegetables can be plucked from the grass and thrown, but other enemies will also work. In certain areas, a magic potion will emerge from the grass instead of a vegetable, and this potion can be used to temporarily enter Sub-space, an area that often contains a mushroom or heart, and where the grass reveals coins.
Each playable character has a complex interaction between their speed, strength, and jumping ability. To put it simply, Mario is average in each category, Luigi can jump the highest, the Princess can float but is otherwise weak, and Toad can't jump well but is the strongest.
Although it was originally based on a non-Mario game, many of the items, enemies, and gameplay concepts introduced in Super Mario Bros. 2 went on to play an integral role in future Mario adventures. The game was re-released as part of Super Mario All-Stars for the Super NES in 1993, and in Japan as Super Mario USA in 1992. ~ Skyler Miller, All Game Guide
Past 14 days
“Well, in the topic of video game news. Particularly with Halloween coming up. Possibly already here, depending on if you are in another spot of the world (correct me if I am wrong, but across the...”
created 30/OCT/2009
“Better graphics then the first one, but just wasn't as good in my opinion, but the stepping stone for SMB 3.”
“Better graphics then the first one, but just wasn't as good in my opinion, but the stepping stone for SMB 3.”
created 16/JUN/2009
“The traditional gameplay is there even if the game doesn't feel like Mario. The colorful and detailed worlds are fun to run through, and the variety's topic notch. Multiple playable characters and several secrets help pad the game out.”
“The traditional gameplay is there even if the game doesn't feel like Mario. The colorful and detailed worlds are fun to run through, and the variety's topic notch. Multiple playable characters and several secrets help pad the game out.”
created 13/JUN/2009
“Why did I rate SMB2 so low? Because it's not SMB2! It's actually some other game from Japan with Mario's face on it. Reason: The japanese developers thought we were too stupid for the actual SMB2. >:(”
“Why did I rate SMB2 so low? Because it's not SMB2! It's actually some other game from Japan with Mario's face on it. Reason: The japanese developers thought we were too stupid for the actual SMB2. >:(”
created 13/JUN/2009
“I didn't like this game as much as the first or the third. It was somehow annoying in comparison. ”
“I didn't like this game as much as the first or the third. It was somehow annoying in comparison. ”
created 12/MAY/2009
“Worst of the original three Marios, but still an amazing game and a true classic.”
“Worst of the original three Marios, but still an amazing game and a true classic.”
created 03/APR/2009
“My favorite Mario game. Best music ever! I always played as Princess Peach because she could float. x)”
“My favorite Mario game. Best music ever! I always played as Princess Peach because she could float. x)”
created 19/JAN/2009
70
The number of games with "Pirate" in the title.
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