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Nintendo has Mario, Sega has Sonic and Turbografx-16 had the curious caveman known as Bonk. But as NEC's downtrodden console began to wane, it was time for Bonk to move on to greener pastures, that being the leader of the 16-bit pack, the Super NES.
It's safe to assume Bonk got his name from the amazingly thick nature of his cranium, which he can use to break rocks and bash in enemies. Bonk lives on prehistoric Earth, and spends his time pestering dinosaurs and battling his arch nemesis, King Drool. But no matter how many times Bonk beats the nefarious Drool, that persistent King always comes back with a new plan. And today is no different. Drool has decided that in order to rule the Earth, he must first take control of the moon, and so he has set out to do just that. Now, Bonk and his big, bad head will have to chase King Drool all the way to the lunar surface and put a stop to his wicked shenanigans once again.
As mentioned before, Bonk has a hard head; very hard. So hard that he can dive from a cliff and land on it, and be A-OK. So hard that he can beat up even the biggest, meanest baddies with a simple headbutt. And inside that head, he has a set of choppers that he can sink into stone, giving him the ability to scale walls, although if he had a dentist they probably wouldn't approve. He'll have to use that head and those teeth to charge through many levels in pursuit of King Drool, including the familiar jungle, the trademark trip through the insides of a huge dinosaur, and even the surface of the moon, doing anything he can to bonk his way to victory. ~ Jon Thompson, All Game Guide