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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
25/JUN/03
ESRB RATING
TEEN, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
http://www.gamerdna.com/game/star-wars-galaxies--an-empire-divided-ibm-pc-compatible, http://www.gamerdna.com/game/star-wars-galaxies--an-empire-divided-ibm-pc-compatible-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Travel to a galaxy far, far away to join thousands of other gamers as they battle for the Alliance, the Empire, or their own survival and prosperity. Multimedia giant LucasArts Entertainment enters the realm of persistent-world gaming with Star Wars Galaxies: An Empire Divided. As in founding MMORPGs, such as EverQuest and Asheron's Call, the Galaxies player begins by creating an online personality, choosing the character's race, appearance, and profession. Unlike other massively multiplayer games, however, LucasArts' virtual worlds are set in the sci-fi Star Wars universe.
Become a Mon Calimari artisan or play as a Rodian marksman. Grow rich as an interplanetary smuggler or learn to serve the Dark Side in the role of an outcast Jedi. Join the Rebel Alliance, swear fealty to the Empire, or remain neutral. Star Wars Galaxies is designed to allow players to follow in the footsteps of their favorite characters from the Star Wars films or discover all new possibilities playing as lesser-known races and classes. Similarly, the persistent galaxy will be full of planets to explore or exploit, some as familiar as Tatooine and Coruscant, others yet unknown to all but the most ardent fans.
Character progression is relatively open, as each hero begins with base abilities and a number of "skill points" to assign as desired. As much as any other aspect, a character's abilities define his or her role in the game and skills are organized by "professions," such as Architect or Bounty Hunting. Players may choose to develop their characters to specialize in the skills of a certain profession, or may strive for a multi-talented character who is a "jack-of-all-trades" (but master of none). Acquisition of new skills is not automatic, as players may often need to achieve a certain status or complete a given quest to advance. Training is not always free.
As the game is set in the Star Wars universe, players who enter Star Wars Galaxies find themselves in the middle of a galactic civil war. Most player-vs.-player elements of the game occur in this context. Publicly or discreetly, characters can side with the Rebels, the Empire, or the Hutt criminal underworld. Open declaration of such an alliance may allow for combat situations with player characters of opposing factions, but characters may also take sides without such a public announcement, allowing them to serve their faction without drawing so much dangerous attention from rivals.
In development for several years, Star Wars Galaxies: An Empire Divided is designed to bring the Star Wars universe to life at an unprecedented level of detail. The game is powered by a new 3D engine which allows rich environments and seamless transitions from one area to the next. In addition to exploration on foot, player characters will eventually be able to travel across planets and through space in a variety of vehicles. Characters can build and own houses or run their own factories. They can create and join new guilds and teams, with a pledge of developer support for such player-run associations. Ongoing future additions and expansions are promised as well, such that the Force may be with players for years to come. ~ T.J. Deci, All Game Guide
Past 14 days
created 30/JUN/2012
created 17/JUN/2012
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HitGirl was the last to comment - 10 months ago... show previous hide previous
“Goodbye, mechanical arm. I don't need you anymore, because I have enough attacks and far better armour to use.”
created 05/OCT/2011
“Try to continiue playing until the game servers are down in december. New Configuration of the Skill tree took all my time..”
created 05/SEP/2011
“It had a good run but all things must come to an end. Glad that I was there at the beginning through the NGE, server shut down/transfers and from making so many friends through the years. I'm going...”
created 13/AUG/2011
created 09/AUG/2011
created 28/JUL/2011
“To be a TKM is to know no fear.”
created 28/JUL/2011
created 17/JUL/2011
“I'll miss this game. It's the first game I ever played seriously. After 8 years I'm sad. Considering I did not play video games until my 50's that something to be said. It was intelligent, challenging and was fun. I'll miss this game a lot.”
“I'll miss this game. It's the first game I ever played seriously. After 8 years I'm sad. Considering I did not play video games until my 50's that something to be said. It was intelligent, challenging and was fun. I'll miss this game a lot.”
created 17/JUL/2011
“Really dope game until SOE decided to turn it into a steaming pile of horse shit.”
“Really dope game until SOE decided to turn it into a steaming pile of horse shit.”
created 10/JUL/2011
“Great game. Seems to still have a pretty active social experience as seen by some of the antics witnessed at all hours in the Mos Eisley Cantina.”
“Great game. Seems to still have a pretty active social experience as seen by some of the antics witnessed at all hours in the Mos Eisley Cantina.”
created 05/JUN/2011
“actually I didn't play Galaxies for months. It was Jade Empire. Bug in here.”
created 18/MAY/2011
created 18/MAY/2011
created 15/MAY/2011
159
The number of games with "Pirate" in the title.
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