Winter!: Prepare for holiday gaming!
Simulation/Space Combat Simulation
EVERYONE, Animated Violence
ALSO AVAILABLE ON
http://www.gamerdna.com/game/star-trek--starfleet-command-ibm-pc-compatible-1-2, http://www.gamerdna.com/game/star-trek--starfleet-command-ibm-pc-compatible-1, http://www.gamerdna.com/game/star-trek--starfleet-command-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
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Star Trek: Starfleet Command is a real-time space combat game that allows the player to represent any one of six empires. Choices include the United Federation of Planets, Klingon Empire, Hydran Kingdom, Lyran Star Empire, Gorn Federation or Romulan Star Empire.
Based on data from Quicksilver Software's Star Fleet Battles board game, Star Trek: Starfleet Command features more than 50 campaign missions, four classes of ships and more than 50 3D hull designs with 300-plus variations. The game offers multiple tutorials as well as multi-player options ranging from two-player modem or serial cable (including deathmatch battles) to up to six players via LAN or the Internet.
The player can achieve in-game promotions from the level of Lieutenant Commander to Rear Admiral and increased task force control commensurate with the promotions. Battle craft range from frigate to heavy cruiser and dreadnought ships. Through this promotional system of gameplay, newer and more powerful ships are made available as advancement in rank occurs. Original Star Trek scenarios can be played out as well.
Action in Star Trek: Starfleet Command is at the tactical level and includes literally dozens of options and capabilities found in the original Star Fleet Battles. A wide range of diverse elements ranges from suicide shuttles and photon torpedoes to fusion beams, cloaking devices and monsters. Damage control, move and turn (in battle) cost rates, defensive maneuvers and five types of phaser fire are but a few of the game elements.
Use of a 3dfx acceleration card is recommended, although the game will play without one but with a higher demand on processor requirements. ~ Michael L. House, All Game Guide