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GENERAL INFORMATION
GENRE/STYLE
Strategy/3D Real-Time Strategy
RELEASE DATE
15/DEC/06
ESRB RATING
MATURE, Blood, Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
In the spirit of action-RPGs such as Diablo and Dungeon Siege (and the original SpellForce: The Order of the Dawn), SpellForce 2: Shadow Wars offers fantastic landscapes to explore, monsters to defeat, and character skills to acquire. In the role of the greatest champion in the world of Eo, players lead a band of heroes to do battle with enemy Dark Elf warriors and unholy Shadow beings. To fight well, the player's party must be supported with resources, which are gathered by building and managing real-time strategy-styled bases. The game's single-player campaign boasts over 60 hours of adventure, and the free-form character development system allows players to pick one of nine races within three factions and improve their heroes with over 100 special powers and abilities best suited to their playing styles. Both competitive and cooperative multiplayer modes are available as well, and up to three friends may play a campaign storyline on the Internet. ~ All Game Guide
Past 14 days
“Long time ago, game was added to gaming magazine. Played & finished. Geezus! Much better than Spellforce for me, but still it's kinda... Hmm... Ouh! It can be better.”
created 02/JUL/2011
“Purchased Spellforce 2: Gold Edition off of Steam for $7.50. No widescreen support, but so far much more fun than the original Spellforce.”
created 28/FEB/2010
“The basic box art from the deveopler's website, it does not include raiting labels or the like. EDIT: Does one add boxart for a game that lacks any?”
created 21/NOV/2009
“An fair rpg...”
“An fair rpg...”
created 18/AUG/2009
“The CEO of Quantic Lab.. this guy worked for Jowood and was a big part of the creation of Spellforce and Spellforce2, he is now involved in the development of the new painkiller! this is freaking...”
created 27/JUL/2009
“just played it a few hours, nothing else”
created 20/APR/2009
“Just got the game and was learning a little about playing it.”
created 18/MAR/2009
“Innovative ability activation, hero-centered RTS gameplay. No hero-centered multiplayer, though.”
“Innovative ability activation, hero-centered RTS gameplay. No hero-centered multiplayer, though.”
created 21/FEB/2009
“This game is very much different from the first series, Spellforce Trilogy. The graphic is nicer, but the battle interface is less favourable than the first series. The plot is still considered nice.”
“This game is very much different from the first series, Spellforce Trilogy. The graphic is nicer, but the battle interface is less favourable than the first series.
The plot is still considered nice.”
created 20/JAN/2009
“I hadn't even heard of this game until I saw it on the shelf. i really enjoy it!”
“I hadn't even heard of this game until I saw it on the shelf. i really enjoy it!”
created 19/JAN/2009
“Currently playing through SP campaign, and multiplayer co-op with Digit. Severely hampered interface, and difficulty curve is very bad, but still fun to play together. SF1 was better in many ways.”
“Currently playing through SP campaign, and multiplayer co-op with Digit. Severely hampered interface, and difficulty curve is very bad, but still fun to play together. SF1 was better in many ways.”
created 19/JAN/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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