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TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
You are a magician. At a meeting of the guildmasters, they accuse magic of being responsible for many of the ills of the world. You try to defend yourself, but a shadowy figure appears and casts a spell that turns the other guildmasters into amphibians. The only clue the shadow leaves behind is a small cube.
Exploring the cube leads to another world where the shadow reigns. You must explore this world and find out who the shadow is and what it means for your world. In the process, you might find that there is some truth to the guildmasters assertions after all.
This game is the third in the series of Enchanter games, following Sorceror. ~ Lisa Karen Savignano, All Game Guide