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GENERAL INFORMATION
GENRE/STYLE
Fighting/3D Fighting
RELEASE DATE
26/AUG/03
ESRB RATING
TEEN, Suggestive Themes, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
PlayStation 2, Arcade, Nintendo GameCube, http://www.gamerdna.com/game/soul-calibur-ii-playstation-2-1, http://www.gamerdna.com/game/soul-calibur-ii-nintendo-gamecube-1, http://www.gamerdna.com/game/soul-calibur-ii-xbox-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Taking place four years after the events chronicled in 1998's hit arcade game and subsequent Dreamcast port, Namco's Soul Calibur II continues the weapons-based combat found in its predecessor but from within larger, more interactive 3D environments complete with walls and breakable objects. Among the returning characters from the series, which originated in 1995 as Soul Edge, are Astaroth, Siegfried, Ivy, Hwang, Kilik, Xianghua, Taki, Heishiro, and Nightmare. In addition to a retooled 3D engine featuring eight-way directional movement, a lineup of new characters has entered the fray, including Sophitia's younger sister Cassandra and two characters designed by comic book artist Todd McFarlane: Necrid and Spawn. The latter is promoted as an Xbox exclusive.
The story begins as the mysterious and powerful Soul Edge makes its presence known to the world. Infecting anyone who wields it with a lust for power and domination, the sword had most recently found its way into young Siegfried's inexperienced grip. Transformed into an entity called Nightmare, the once noble knight is rumored to have caused widespread death and destruction throughout the latter half of the 16th century. Worse yet, illness and strange happenings have befallen those who once fought for control of the evil blade. The few who survived plan on battling for the enchanted weapon once more, some to destroy it, some to harness its power for their own gain.
Seven modes include Arcade, Versus, Survival, Team Battle, Time Attack, Practice, and Weapon Master. The latter offers players a chance to collect over 200 weapons while fulfilling a character's distinct storyline. Players engage rival fighters while advancing across a world map and must satisfy specific conditions to win, such as performing a combo attack, defensive move, or throwing an enemy off a platform. Once new weapons are acquired, ranging from battle-axes and swords to staves and spears, they can be used in other modes of play. Arcade is based on the 2002 coin-op game, Versus has players battling a friend, Survival is a test of endurance against an ongoing flow of enemies, and Team Battle involves pitting two groups of characters against one another. Time Attack challenges players to defeat opponents in record time, while Practice helps players familiarize themselves with the various moves characters can perform. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Normal fighting game. I liked the characters alot, especially how each console got a classic, iconic character. Spawn kicked ass for us.”
“Normal fighting game. I liked the characters alot, especially how each console got a classic, iconic character. Spawn kicked ass for us.”
created 18/JUN/2009
“the only fighting game series i have ever truely enjoyed soul caliber 2 was one of my favorites with all its special weapons and awesome story in WM mode”
“the only fighting game series i have ever truely enjoyed soul caliber 2 was one of my favorites with all its special weapons and awesome story in WM mode”
created 19/JAN/2009
28
The average age for gamers, most have been playing for 12 years.
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