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GENERAL INFORMATION
GENRE/STYLE
Adventure/Survival Horror
RELEASE DATE
30/SEP/08
ESRB RATING
MATURE, Blood and Gore, Intense Violence, Language, Sexual Themes
DEVELOPER
PUBLISHER
Konami Digital Entertainment, Inc. (KDEI)
ALSO AVAILABLE ON
PlayStation 3, IBM PC Compatible, http://www.gamerdna.com/game/silent-hill--homecoming-ibm-pc-compatible, http://www.gamerdna.com/game/silent-hill--homecoming-xbox-360
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Konami's celebrated survival horror series known for its surreal atmosphere and supernatural enemies makes its debut appearance on the Xbox 360 in Silent Hill: Homecoming. Players assume the role of Alex Shepherd, a soldier recently discharged from a military hospital who returns to his home town only to find his brother and father missing, and his mother catatonic. The story takes players from Shepherd's deserted hometown, where citizens go missing every day and strange creatures have begun to roam the vacant streets, all the way to the notoriously fog-laden city of Silent Hill on a quest to save his loved ones.
As in previous games in the series, the streets and buildings of Silent Hill are filled with bizarre and aggressive creatures, but unlike the civilian protagonists in those games, Shepherd actually has military training and is thus quite handy with both firearms and close-quarters combat. The action is frequently interrupted by puzzles of varying difficulty that often require graphic-adventure-style exploration and discovery. Players are given a journal to help keep track of any written and visual clues they may encounter during these sojourns, a feature designed to help gamers make sense of Silent Hill's trademark transitions between the real world and its darker alternate dimensions. ~ Christopher Brown, All Game Guide
Past 14 days
“I didnt like this game at all... way to slow ...BORIIING”
“I didnt like this game at all... way to slow ...BORIIING”
created 11/AUG/2011
“Beautiful music and haunting scenery make this game a terrifying adventure even before the first monsters appear. Very difficult and sometimes confusing, this game is definitely not for beginners.”
“Beautiful music and haunting scenery make this game a terrifying adventure even before the first monsters appear. Very difficult and sometimes confusing, this game is definitely not for beginners.”
created 19/DEC/2010
“It's sad. Silent Hill has always been about psychological trauma and screwing with your mind. It tries so hard, but there are so many things that take away from this game that makes it feel not so much like Silent Hill. Negatives: First is...”
“It's sad. Silent Hill has always been about psychological trauma and screwing with your mind. It tries so hard, but there are so many things that take away from this game that makes it feel not so much like Silent Hill.
Negatives:
First is the Main character and combat design. Now, while he has the background of a soldier, this makes him the most combat efficient character in the whole Silent Hill series. While this is all good and fine, and fixes a lot of problems in the previous Silent Hill games. But they make it too easy to fight back now. Enemies that you would in previous games you had wished to stay away from, you now have no problem putting them down. The only time you'll tend to feel like things are getting difficult are when you are surrounded by more than one monster. Otherwise, it's too easy. Also, the most efficient weapons are the melee weapons themselves, particularly the knife being the quickest. Again, in previous games you dreaded the fact you were out of ammo and your last weapon was the knife. But here, if you get the enemies attack pattern down, you can easily dispatch them without even taking a single scratch. The fear of being approached by monsters has completely vanished from this game. Making the monsters much stronger, or putting more than one monster in each room might fix this a bit, but again it's WAY too easy to fight back.
There is WAY too many people that you come across in this game, again ruining the Silent Hill feel. Silent Hill has always been about being alone and abandoned in a place that you do not know. There are way too many friendly faces that aid you in your travels, you almost always have a human presence nearby, whether it be an enemy or friend.
This game is also way to combat oriented, not enough story or anything to keep you guessing. The plot is way too predictable, and also makes you question the logic of the people in the town too. Why most people you've met in past Silent Hill games were either psychotic or questionable, these people's reasons for what they do in the plot line is just stupid. Their actions contradict their goals, making you wonder even WHY the did it. The story could of made much more sense if they changed some simple key factors, but the way the game set up the story makes it completely dumb.
The environment, while pretty cool at sometimes, seems like it's always the same. It's always the same rusty buildings with the same broken stairs and the same looking tunnels. While once in a while you'll come across a room that seems pretty impressive, you move on in that level to find again the same things. Sometimes when you go to the Otherworld, everything looks exactly the same as before except with more rust and locked doors. There is no interesting backgrounds or creepy environments. Again, takes away much from the scary factor.
Good:
The only good thing I can think of is the bosses. They all represent the victim they end up killing, and it's interesting how you need to fight each one. They each have their own unique way of attacking you, and I ended up enjoying these moments quite a bit. Sadly, beating them once is all it takes to understand how to kill it again if you play again.
Still, overall the bosses I believe were well designed and fun to combat against.
Overall:
It's not Silent Hill. It's not creepy, it's not scary, it's just something with the tag slapped on. Biggest reason the game feels so different is because Japan dropped the title, and American developer's decided to pick it up. Again, the American way of making games full of guns and ammo ruin the experience all Silent Hill fans were waiting for.
”
created 15/SEP/2010
“Oh geez, this game scared the crap out of me and nearly drove me insane when I tried to figure out the inner messages and thoughts of Alex Shepherd. Being a part of one of my favourite video game genres, Silent Hill: Homecoming is a wonderful...”
“Oh geez, this game scared the crap out of me and nearly drove me insane when I tried to figure out the inner messages and thoughts of Alex Shepherd. Being a part of one of my favourite video game genres, Silent Hill: Homecoming is a wonderful addition to the wonderful Silent Hill series. The dark atmosphere and creepy music make the creepy looking monsters oh so much creepier. There are choices that you make in the game that will ultimately affect the ending of the game, sorta like a choose your own ending book. You have to travel into the twisted mind of Alex Shepherd and face his sins and inner demons to find out where his brother Josh is. I dare you to play this game at night. I dare you. ”
created 02/JUN/2010
“Good all around game. The camera seemed a bit too close at times, but I only found myself angry because of it once or twice. Having 5 endings instead of the normal 2-3 was nice, but all of them were lacking. In fact, in my opinion the whole story...”
“Good all around game. The camera seemed a bit too close at times, but I only found myself angry because of it once or twice. Having 5 endings instead of the normal 2-3 was nice, but all of them were lacking. In fact, in my opinion the whole story was lacking. It seemed way to simplistic for a silent hill game. It was worth playing... but not worth buying. Upon achieving the 1000/1000 gamerscore, it simply left me wanting to play some of the older games to make up for its' shortcomings. Until next time I suppose v.v”
created 23/MAY/2010
“Wow... had to pick all the "milestones". That's what happens when you marathon I guess. Look at that, "GAMERSCORE EARNED +465 points". Finished the game, got 3 of the endings,...”
created 23/MAY/2010
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“A Great game that I am nearly in love with. I can't really explain it I just love it. Then again I love Dark, Mysterious, Survival Horror games like Silent Hill and Others like them. I really want to get Alan Wake because its supposed kind of the...”
“A Great game that I am nearly in love with. I can't really explain it I just love it. Then again I love Dark, Mysterious, Survival Horror games like Silent Hill and Others like them. I really want to get Alan Wake because its supposed kind of the same idea s Silent Hill. I rate this game a 5/5 and if you guys need a good walk-through of it then go to youtube.com and look up BonersGames and look at his walk-throughs.”
created 22/MAY/2010
“FINALLY started my homecoming again, for the 3rd time. And I finally managed to get hooked. I can only hope it lasts this time lol. Advanced past where I was last time. Made it through the hotel and...”
created 22/MAY/2010
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“achieved all endings, 1000 GP!”
created 19/MAY/2010
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“completed on hard with the "drowning ending", was very, very easy thanks to the laser pistol!”
created 18/MAY/2010
“You get this weapon after completing the game in the garage of your house! Rocks!”
created 16/MAY/2010
“I completed the game with the UFO ending. It unlocked the deputy costume and the laser pistol. You can also unlock the "young alex costume" by pressing "up, up, down, down, left,...”
created 12/MAY/2010
“Wheeler and me are pretty good team.”
created 12/MAY/2010
“That's my...that WAS my dad...”
created 12/MAY/2010
87.71%
The percent of Black Ops that also played Modern Warfare 2.
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