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GENERAL INFORMATION
GENRE/STYLE
Strategy/Empire-Building
RELEASE DATE
08/JUL/08
ESRB RATING
EVERYONE 10 AND OLDER, Alcohol and Tobacco Reference, Mild Suggestive Themes, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Players are invited to conquer the world in an afternoon, with the first version of Sid Meier's Civilization designed for consoles. Civilization may be the most archetypically "PC" game series in all of PC gaming, so significant adjustments were made in refitting it for Xbox 360, PS3, DS, and Wii. Developed from the ground up by Firaxis Games, Civilization Revolution aims to streamline the Civ experience without dumbing it down. Civ vets will find simpler choices among such granular-level gameplay elements as tech tree advances, tile production, and military units, but the global-level influences of technology, economy, and armed forces interact with the same complexity as they do in other versions of the game.
In Civilization Revolution, the player takes the role of an enduring, supremely powerful ruler, who leads a tribe of people from pre-historic beginnings through the ancient, medieval, industrial, and modern eras, to eventually become the most powerful nation on the planet (and perhaps even beyond). Each turn, players make decisions about which technologies to research, what city improvements to build, how many military units to train and support, and whether to go to war or seek peace with competing civilizations. Food, research, and money are generated each turn, according to the types of terrain in the civilization's territory and the allocation of labor and infrastructure. A civilization can expand its territory by establishing new cities in unclaimed areas, or by taking over cities belonging to other nations.
Maps are randomly generated for each game, and players can adjust various set-up and difficulty options. While interfaces and appearances vary, all versions of Civilization Revolution feature the same content and run on the same rule set. All versions support multiplayer games for up to four over an internet connection. ~ T.J. Deci, All Game Guide
Past 14 days
“Completed a game of this yesterday... its ok I guess, not good enough for me to keep playing it though, one game was enough....”
created 29/AUG/2009
“Nothing like busting out a can of world domination after a hard day's work... i wish there was a little more DLC for this game though. I've got all of the available packs from the PSN... I want...”
created 07/AUG/2009
“Cakewalk”
created 11/JUN/2009
runswith1beer was the last to comment - 5 months ago...
thecaveman was the last to comment - 5 months ago... show previous hide previous
“Not as good as the Civilization series on the PC, but worth it if you don't have a PC to play on...”
“Not as good as the Civilization series on the PC, but worth it if you don't have a PC to play on...”
created 29/JAN/2009
“While it's best Civilization for Consoles, it's only weak shadow of it's PC and Mac brothers.”
“While it's best Civilization for Consoles, it's only weak shadow of it's PC and Mac brothers.”
created 24/JAN/2009
All the flavor with half the calories -- finally, a Civ game worth playing on the consoles. by David Thomas on 20/AUG/2008
published 20/AUG/2008
G-Phoria 08: Best Strategy Game
Morgan Webb is here to present the award for Best Strategy Game at G-Phoria 2008.
published 07/AUG/2008
X-Play presents the nominees for G-Phoria's Best Strategy Game.
published 23/JUL/2008
published 01/JUL/2008
Sid Meier's Civilization Revolution: Unit Progression
Sid Meyer and Firaxis team up to deliver us what Sid says "...is the game I've always wanted to make." You can begin to innovate starting today on the PS3, DS, and Xbox 360.
published 13/JUN/2008
Preview: Civilization Revolution
Morgan brings us an early look at the Civilization Revolution, the latest from the legendary Sid Meier.
published 13/MAR/2008
published 20/JAN/2008
published 20/JAN/2008
published 20/JAN/2008
published 20/JAN/2008
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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