Winter!: Prepare for holiday gaming!
Strategy/2D Turn-Based Strategy
EVERYONE, Animated Blood, Violence
Atari Interactive, Inc.
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Civilization III: Conquests takes Sid Meier's award-winning strategy title and offers a more intimate look at specific regions and conflicts throughout 6,000 years of history. Scenarios are designed to be completed within hours instead of days or weeks, with a greater emphasis on cultures clashing with one another instead of peacefully coexisting. Eight new civilizations have been added to the lineup, including the Sumerians, Mayans, Phoenicians, and more. New resources to manage include stone, tobacco, jade, maize, and even exotic birds. Each civilization also features distinct units with the potential to perform stealth attacks, enslave people, or to use other abilities.
Locked alliances allow for more conflict within the different regions, and the addition of volcanoes could spell the end for a civilization if war does not. Both multiplayer and editing functions have been enhanced, to the point where players can alter advances, units, civilizations, wonders, and maps. Other additions to the series include satellite technology, maps that show the impact of war (such as craters), five new wonders to build, and two new civilization types: seafaring and agricultural. As a special bonus, all of the features introduced in the first expansion pack, Civilization III: Play the World, have been included in Conquests. ~ Scott Alan Marriott, All Game Guide