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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Strategy RPG
RELEASE DATE
24/MAR/10
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Wii, http://www.gamerdna.com/game/sakura-wars--so-long--my-love-playstation-2
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Past 14 days
“It took me a few hours longer than expected, but I finally finished. The last battle was suitably epic, taking up an entire chapter, instead of just the end of one. My only complaint about the end...”
created 26/MAY/2010
“I was mostly correct on my prediction yesterday. It turns out that there is one more chapter, but it seems like it will be dominated by combat. Essentially, the last boss is too enormous to be...”
created 25/MAY/2010
“I think that I am either on the last chapter, or on the second to last one. The story, character development, and relationships are coming to a head, and I'm looking forward to seeing its conclusion.”
created 24/MAY/2010
“Staying one step ahead a friend of mine who is also playing through my copy of the game has kept me playing every day recently. It's fun having a bit of friendly competition, and seeing how much...”
created 24/MAY/2010
“Played for a couple of hours. This game really is consistently entertaining to me. It's a unique experience that keeps me coming back again and again. I love the characters and the combat, and how...”
created 21/MAY/2010
“Didn't play for long, but I am still making my way through the game. The character development and interaction continues to be excellent and save points seem to be more evenly spaced later in the...”
created 18/MAY/2010
“Continued playing. There is really not much to say that I have already covered in this game: the challenges are ramping up in both gameplay modes: the combat is getting harder, and the decisions...”
created 21/APR/2010
“Only played for a short period of time, so not much to report. The visuals in this game are actually pretty slick with well-drawn still characters for the adventure part (albiet with well animated...”
created 20/APR/2010
“Continuing to go through the game. I must say that while this game is definitely not for everyone, I am having a tremendous amount of fun with it. The story, settings, and characters are all on...”
created 17/APR/2010
“Answered my own question: the state of each character's relationship with you has a huge impact. The character I had grown close to did almost twice the damage and took significantly less than the...”
created 17/APR/2010
“Every year, I play a couple of quirky, Japanese games that no one else seems to care about. This year, I have already played one: Yakuza 3, and I’ve just started on a second, Sakura Wars: Farewell...”
created 14/APR/2010
“IT'S SHOWTIME! Welcome to the Littlelip Theater where you can find great performances and New York's defenders the New York Combat Revue, Star Division. Join the adventures of Shinjiro Taiga as he makes friends, love interests, and helps defend New...”
“IT'S SHOWTIME! Welcome to the Littlelip Theater where you can find great performances and New York's defenders the New York Combat Revue, Star Division. Join the adventures of Shinjiro Taiga as he makes friends, love interests, and helps defend New York City. After being released in Japan 5 years ago America and Europe finally get their hands on Sakura Wars: So Long, My Love. This tactical RPG dating game brings light hearted conversations and an simple and fun interactive system known as Live & Interactive Picture System or LIPS.
STORY
The story stars Shinjiro Taiga as he just graduated from military academy over in Japan and is headed off to New York City where he is placed in charge of a defense force known as the New York Combat Revue also known as the Star Division. Once he arrives in New York his welcome is less than friendly and Shin has to stand strong or fall through the cracks even before starting his new job as commander. Set in the 1920s of New York Shin gets to run around New York helping his Star Division partners overcome personal problems and when the city becomes under attack by enemies the Star Division jumps into action in there mech robots to kick villain butt.
GAMEPLAY
Sakura Wars gameplay is simple and fun with a great dose of strategy when battles start. For starters there is no need to level grind. None what so ever! There is also no need for item shopping, weapon or even armor shopping. Sakura Wars focuses on 1 thing and that's the interaction between Shinjiro's and his comrades. The more Shin talks to his all female group and gets them to like and trust him the stronger the group will become in combat.
So how does this work? Shin will spend most of his time conversing with his lovely comrades. During conversations is when the LIPS activity will happen. During the LIPS activity the gamer must pick an answer that sounds like it would best suit the scenario. This would be easy except the gamer gets about 10 seconds to answer before time runs out. Yup, you read that right. Instead of reading the choices and then picking a response, the gamer is forced to answer quickly. If they miss out on responding Shin will respond but it might not be what the gamer wanted. That's not all! Other than picking a topic to carry on the conversation, Shin may have to do something from either helping to fix stuff or to climb objects. Once again the LIPS will activate and the gamer will have to mimic the commands seen on screen before time runs out. When a topic picked or activity finished depending of the outcome a musical tune will play representing either a good, or bad response from the girl. This will either raise or lower their view of Shin, the more a girl likes Shin more conversations and activities will open as the game progresses. Of course when more than one girl apart of the topic and when a comment is picked the other girls may not like Shins response resulting in a decrease of trust from one girl while the other increases. This isn't anything to worry about since Sakura Wars gives the gamer enough time and activities to make sure all the girls are happy.
Other then talking, picking topics, and doing activities Shin is also allowed to travel around New York either alone or with a partner. During this time Shin can travel to areas meet other people do more LIPS activities. When traveling the gamer is also timed here too, but it's a little different. Shin can go anywhere were the map allows him and once there he can pick a place to interact with. Once the activity is finish time has moved forward, so Shin is only allowed to pick certain areas before time runs out and the story contains.
After Shin has travel New York and spent time doing LIPS activities gaining the trust of his comrades and the story has move forward enough combat will finally begin. Combat plays like Valkyria Chronicles where the gamer gets full control of the mech robots and is given an attack gauge. This gauge is used for moving, healing, attacking, defending, using joint attacks, and special moves. The gamer will jump from one character to the next using up there gauge points until it's the enemies turn. Depending on how the LIPS activities ended before the battle the girls will either like or hate Shin this will either increase or decrease their motivation to fight. The higher their motivation the stronger they become and different scenarios will happen. So if Shin is doing a joint attack with one girl and a highly motivated girl is near this joint attack she will jump in automatically to help out. This will also happen if Shin is getting attack the girl will also counter the enemy ending its turn. Since most of the game involves Shin building relationships with the girls during combat is where the girls can become closer friends. When girls do joint attacks with each other this will increase there strength between each other resulting in having the same counter attacks and joining attack that Shin would get ”
created 12/APR/2010
DarthOdium was the last to comment - over 3 years ago...
“Diana = annoying as fuck. I want to shoot her and put her out of her misery; then she'll have all the "peace and quiet" she wants. Seriously. Even the library was too much for her...”
created 10/APR/2010
Frohike was the last to comment - over 3 years ago...
DarthOdium was the last to comment - over 3 years ago...
Frohike was the last to comment - over 3 years ago... show previous hide previous
“Finished chapters 4 and 5 today. I have to say Diana's healing skills help out a lot, and Rosita is just awesome. This game is so light hearted and relaxing its great. It's nice to play a game that...”
created 06/APR/2010
“Just got through the mock trial in Harlem and quite enjoyed the story. Granted I had the volume on mute and I've been told some of the sound effects were jarring/cheesy, but I thought the story was...”
created 05/APR/2010
09-09-1995
The original Sony Playstation was released.
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