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Originally scheduled to be released by Atari in 1984, Saboteur was shelved and modified to become The A-Team, in order to capitalize on the hit television show. Ultimately, neither title was ever released, but unfinished prototypes were passed around collecting circles. A nearly complete prototype was eventually discovered, prompting its release by an independent publisher at the 2004 PhillyClassic gaming expo.
Designed by Howard Scott Warshaw (Yars' Revenge, Raiders of the Lost Ark, E.T.), this shooter has players controlling a robot named Hotot on a mission to destroy an alien rocket that is going to annihilate his galaxy's power source. With the help of some native Gorfons and his trusty laser gun, Hotot must traverse several levels in order to prevent the missile from launching, and then disarm the warhead.
The first level requires Hotot to shoot the Qotile construction robots that are building the rocket, while the Gorfons steal the rocket parts. Other foes on this level include the Master Robot and enslaved Yar Flies that will be immediately recognizable to any fans of Yars' Revenge. Other levels include the Warhead Factory, where the warhead must be disarmed by deflecting lasers off the Master Robot, and a Warhead Showdown level that requires a precise shot to destroy the missile (if the player was unsuccessful in stopping its construction). Saboteur features four difficulty levels, ranging from "Normal" to "Insane." ~ Chris Cavanaugh, All Game Guide