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TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
In this side-scrolling action game, the player takes the part of Rygar, a warrior with a unique weapon; a spinning razor disk on a length of chain. Rygar uses this powerful weapon to slash his way through the hordes of monsters that inhabit his land, on the way to his confrontation with the final boss, a muscular giant with the head of a lion.
There doesn't seem to be any more to the storyline than that; Rygar simply must kill the monsters and defeat their boss. To reach the boss he must travel through 27 linear stages, each one offering an array of monsters and terrain-based jump puzzles. Movement is mostly limited to left and right, although occasionally Rygar must climb up or down a rope.
The game's controls are simple. A standard eight-directional joystick allows Rygar to run, crouch and climb. Of the two buttons, one causes Rygar to jump and the other causes him to attack with his razor disk. As is standard for platform games, the direction of the joystick dictates the direction of Rygar's jumps, but in addition, Rygar can switch directions in midair at will. Landing on top of most enemies after a jump will stun them for a short time.
The joystick is also used in tandem with the attack button. Rygar's standard attack sends his razor disk out in a straight line about one character length. From a crouch, Rygar attacks low (which is required to hit certain enemies), and with the joystick held up, he whirls his weapon in an arc over his head.
Rygar himself appears as a fantasy warrior in red pants who wears a small buckler on his arm. When he attacks, this buckler expands in size and explodes with spikes, thus revealing itself to be his weapon. The various stages consist of forests, caves, rivers, badlands, etc. The enemies come in a wide variety of forms, many of which are attached to a certain terrain type. Most enemies die with one strike of the razor disk, and occasionally they leave power-ups in their wake (most of which enhance the weapon's performance).
Rygar supports two players, who take turns each time a life is lost. Players start with two to five lives, depending on the game's dipswitch settings. A life is lost immediately when the player is struck by an enemy; there is no life gauge. Lives can also be lost to terrain, such as pits and water. Players may continue after all lives are lost by inserted additional credits. ~ Michael W. Dean, All Game Guide