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GENERAL INFORMATION
GENRE/STYLE
Simulation/Business Sim
RELEASE DATE
--/NOV/05
ESRB RATING
EVERYONE, Comic Mischief, Mild Violence
DEVELOPER
Aspyr Media, Inc., Frontier Developments Ltd.
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
This third full RollerCoaster Tycoon game runs on a graphics engine that moves the series from 2D to 3D. RollerCoaster Tycoon 3 is designed to make good use of its new technology with numerous gameplay improvements and aesthetic additions, such as gradual day and night cycles, customizable fireworks displays, weather effects, and the chance for players to finally experience the rides they create from a first-hand perspective — a longtime desire among fans of the series.
As in earlier RollerCoaster Tycoon games, players take on all the authority and responsibility of an amusement park manager, directing the day-to-day operations and ongoing development. Virtual tycoons are challenged to manage staffing, pricing, and the design of the park's layout and new attractions, in order to bring in as many paying guests as possible and keep them happy and spending their money.
RollerCoaster Tycoon 3 was originally created by Frontier Developments in conjunction with Chris Sawyer, the creator of the franchise. The Cambridge, England-based studio has demonstrated its qualifications for the task with its expansions for RollerCoaster Tycoon 2, Wacky Worlds, and Time Twister, as well as with its family friendly console games Dog's Life and Wallace & Gromit in Project Zoo. ~ T.J. Deci, All Game Guide
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