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GENERAL INFORMATION
RELEASE DATE
19/OCT/07
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, http://www.gamerdna.com/game/richard-garriott--s-tabula-rasa--limited-collector--s-edition-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Past 14 days
“This game had super potential. They put it out way too soon, and it had zero content. That was the problem with this game. It was just *pew" *pew* *pew*... *shoot*, *shoot*, *shoot*, and after a while you really wanted something else to do....”
“This game had super potential. They put it out way too soon, and it had zero content. That was the problem with this game. It was just *pew" *pew* *pew*... *shoot*, *shoot*, *shoot*, and after a while you really wanted something else to do. For what it was, it was really cool... but the crafting was a BIG piece of sumo crap! Toward the end... um... before the game died... some of the earlier playing fields had developed some awesome puzzles that really made the game pretty cool. This game had potential and it was stupid (in my opinion) to kill it so soon. They could of continued adding whole worlds to this game and made this into something very incredible. They just needed better PvP, and better crafting, and better content, and better this, and better that... well... you get the picture... the game was not ready yet. It was a shame, but my girlfriend and I played it and both got our gamerDNA up on the space station when Richard G. took it up on the space flight. I wonder if R.G. will ever make another game as cool as Ultima Online was? That was like my first kiss there baby... but... you know... life goes on with a broken heart. ”
created 25/MAR/2011
“It was one of the Best MMO's I've ever played.”
“It was one of the Best MMO's I've ever played.”
created 04/JUN/2010
28
The average age for gamers, most have been playing for 12 years.
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