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GENERAL INFORMATION
GENRE/STYLE
Adventure/Survival Horror
RELEASE DATE
15/SEP/09
ESRB RATING
,
DEVELOPER
Capcom Production Studio 4
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Arising from the same unholy concoction as its immediate predecessor in the series, Resident Evil 5 looks like a third-person shooter, plays like a first-person shooter, and feels like a survival-horror game. As in the acclaimed Resident Evil 4, an up-close, over-the-shoulder perspective allows players to see the heroes in action. Accessible aiming controls and fluid graphics make for quick, intuitive weapon use. Creepy settings, un-human enemies, and keen pacing create experiences of tense exploration, startling surprise, and overwhelmingly outnumbered desperation. The game presents its horrors in high-definition, built on a custom-enhanced version of Capcom's MT Framework game engine, and PC gamers can experience stereoscopic 3D effects (with the proper eyewear).
The story takes place in Africa, in the fictional desert country of Kijuju. The game is set about a ten years after the events of the original Resident Evil, and features the original game's character Chris Redfield in the lead role. He is accompanied by a skilled mercenary named Sheva Alomar. The two make a good team, and many of the most challenging situations in the game are best overcome with teamwork. When one of the two characters has been subdued or wounded, the other can "help" or "heal" with the press of a button. Other circumstances call for particular solutions, such as one player drawing enemies out of cover while the other picks them off with rifle shots from a safer location.
Both characters are agents of a international group known as the Bioterrorism Security Assessment Alliance (or BSAA), on a mission to investigate the origins of the nefarious Tyrant virus, variants of which have been responsible for turning ordinary people and animals into mindless, zombie-like killing machines throughout the Resident Evil series. The game's levels are a mix of spooky, scripted runs and open-ended battles that develop dynamically. Although facing surprise attacks and overwhelming odds, a run-and-gun approach won't last; it takes situational tactics and good ammo management to make it through each stage. Online multiplayer co-op is available throughout the game, in which one player controls Chris and the other controls Sheva. ~ T.J. Deci, All Game Guide
Past 14 days
“Resident Evil 5 is a pure action game with only minimal atmosphere and puzzles to distract you from killing and blowing up stuff. Its predecessor garnered near universal praise for shaking up the survival horror formula -- it replaced the horror of...”
“Resident Evil 5 is a pure action game with only minimal atmosphere and puzzles to distract you from killing and blowing up stuff. Its predecessor garnered near universal praise for shaking up the survival horror formula -- it replaced the horror of a seemingly unstoppable zombie shambling towards you with the horror of dozens of crazed villagers running up to you with pitchforks. Few people balked at the change of direction, but now that Capcom chose to follow that direction even further, more people seem to balk.
Resident Evil used to be a series with a B movie tone since its inception, and in part four it even became aware of it. All this is gone in Resident Evil 5 -- this one is in full big budget blockbuster sequel-mode, complete with sweeping soundtrack, more explosions, a hot female and cartoonish muscles that wouldn't look out of place in Street Fighter. The fun nonsense has mostly been excised in favor of regular nonsense with a sprinkle of wannabe relevant-to-our-times terrorism and eugenics talk. By trying to be smarter and more mature, the game turned out to be dumber and teenager-friendlier. The story picks up on mad scientist-esque megalomania in the last act, but it's too little too late -- it's action with a little crazy, not crazy with a little action, and the same goes for the gameplay.
The inventory screen is gone, items must now be selected while fighting. It's a small wonder the developers even bothered to include mixing green and red herbs, an out of a place remnant in this interpretation of the franchise. Puzzles and exploration are nearly non-existent. The individual set pieces are still impressive, but they suffer not only from comparison to Resident Evil 4 (especially since many feel pretty familiar) but also from bad pacing that just strings action scenes together without any regard for rhythm. It's a rollercoaster ride constantly heading downward.
Despite all this, Resident Evil 5 still manages to be a worthwile experience -- it's gorgeous to look at, the thump of close combat is as satisfying as ever, and, as unfortunate as it may be for atmosphere, co-op gameplay is actually fun. So while it's hardly going to go down in history as fan favorite, it's still solid action gaming. As long as Resident Evil 6 isn't going to get rid of stop-to-shoot mechanics, this will likely be remembered as a lesser, but still worthwile footnote in the series.”
created 24/NOV/2009
“Finished in 13:53:25, got a couple of A and B ranks. Does this game even give rankings below C? Got tons of money left since I didn't buy upgrades except for capacity when I needed ammo. No Mercy...”
created 23/NOV/2009
“Resident Evil 5 is an action game, so here's a rugged dude and a hot chick. Just be happy none of them is a space marine.”
created 22/NOV/2009
“Cleared 3-1”
created 22/NOV/2009
“Found the button mapping settings, finished 2-2. ”
created 19/NOV/2009
“Made it past chapter 1-2 and got an 'A' although I'm still getting used to the controls. Resident Evil rankings aren't quite what they used to be, huh? Anyway, is this XBox 360 controller...”
created 17/NOV/2009
“Just amazing, you have co-op. With person that actually helps to kill zombies, unlike the part 4. Love it.”
“Just amazing, you have co-op. With person that actually helps to kill zombies, unlike the part 4. Love it.”
created 14/NOV/2009
“Mod that replaces the M92F with Wesker's Samurai Edge, works for both Chris and Sheva. Video here: http://www.youtube.com/watch?v=n4HQuUGL3L4” ”
created 20/OCT/2009
“Mod that replaces the M92F with Wesker's Samurai Edge, works for both Chris and Sheva. Video here: http://www.youtube.com/watch?v=n4HQuUGL3L4”
created 20/OCT/2009
“One of my latest mods, video here: http://www.youtube.com/watch?v=LFs48EsnmX0”
created 10/OCT/2009
created 10/OCT/2009
“One of the zillion screenshots I took, kind of like this one during the Wesker/Jill battle/hidingthing. http://www.youtube.com/watch?v=V4XBJkL8vps”
created 04/OCT/2009
“As the console versions, brilliant game - both solo and in co-op. Great story and graphics. The PC version gives just that little more with No Mercy Mercs and the ability of modding. Kijuju is once more the place to be.”
“As the console versions, brilliant game - both solo and in co-op. Great story and graphics. The PC version gives just that little more with No Mercy Mercs and the ability of modding.
Kijuju is once more the place to be.”
created 04/OCT/2009
“Finally got all of the achievements for RE5, which was quicker than i thought would take. Overall, the game lacks a lot, and the only thing that keeps it interesting is the co-op. However, it...”
created 03/OCT/2009
“After ages of epic phailing, he's here in all his awesomeness. Video here: http://www.youtube.com/watch?v=N9o3EZqbTY4”
created 02/OCT/2009
Ashbelthor was the last to comment - about 1 month ago...
RuYi was the last to comment - about 1 month ago... show previous hide previous
1 out of 5
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