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Requiem: Avenging Angel is a self-described "3D first-person action experience of biblical proportions".. literally.
You play the role of Malachi, a faithful angel, in his conquest to save mankind from the twisted grip of Hell and its minions: The Fallen.
Requiem: Avenging Angel features custom support for voodoo and voodoo2 cards, and a software rasterizer for players without a 3d acceleration card. Requiem: Avenging Angel uses "Emotive Animation Technology" with results in smooth animation and "rigi-soft" body models. As well, Requiem: Avening Angel boasts intelligent AI, real-time lighting, and accurate shadows.
Malachi possesses a number of interesting heavenly powers to assist him. There are four seperate categories of spells and abilities. Offensive, defensive, manuever and interactive.
Offensive spells include brimstone, a fiery attack; pentecost, an energy attack; bloodboil, which really heats things up; lightning, a white-hot bolt of energy; to salt, the transformation of your enemy to a pillar of salt; exorcist, an constant hit which has the same effect as an assault rifle; apocalypse, a huge fire and brimstone explosion; and plague of locusts.
Defensive spells are heal, deflect, holy light (to blind your enemies), banishment, and shockwave.
Manuever spells include fly/enhanced jump, warp time (slow down time and run about while everyone stands still), and enhanced speed.
Finally, interaction is an important element in Requiem: Avenging Angel. There are a number of interactive abilities. Insist, an ability which turns foes into allies; resurrect, to turn those dead enemies into your living dead friends; possess, which allows you to leave your own body to enter the body of an enemy, and heal other. ~ Chris Couper, All Game Guide