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GENERAL INFORMATION
GENRE/STYLE
Action/First-Person Action
RELEASE DATE
19/NOV/06
ESRB RATING
TEEN, Language, Mild Suggestive Themes, Violence
DEVELOPER
Ubisoft Paris
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Red Steel is a first-person shooter that combines gunfights and swordplay with the Wii's unique motion-sensing controls. After the Yakuza abducts an unnamed American's Japanese fiancé, he journeys into the heart of Japan's underworld to confront a crime syndicate boss and his well-armed minions. Players begin the game equipped with a pistol and a sword, both of which showcase the platform's unusual control scheme. Holding the Wii Remote like a firearm, players point the controller at the television screen and squeeze the trigger-like B button to shoot. More precise shots are accomplished by extending one's arm to zoom-in on targets, as players freely look around their environment, duck, or jump using the analog-based Nunchuk attachment.
Those who dispose of enemies with efficiency and precision are rewarded with "focus," a technique represented by a gauge, which lets players freeze time and isolate multiple targets before taking them all out in one John Woo-inspired finishing move. The game's Tokyo-based locales will take players through gardens, corporate offices, dojos, restaurants, gaming parlors, and crowded streets, each offering destructible elements such as aquariums, pachinko machines, cars, neon lights, and more. The goal in each setting is to work your way past armed thugs and onto boss duels involving swords rather than guns. Swordfights are approached in a slightly different manner, as attacks require specific, pre-defined motions instead of the sword responding to your real-time movements. Red Steel also includes support for up to four players in a variety of competitive game modes. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“You start as the nervious bf of the girl you were sent to protect, you go to meet her dad when all hell breaks loose. As you go throught the hotel you learn the basics of shooting and sword play, the cntrls are very easy to use and overall - so fa”
“You start as the nervious bf of the girl you were sent to protect, you go to meet her dad when all hell breaks loose.
As you go throught the hotel you learn the basics of shooting and sword play, the cntrls are very easy to use and overall - so fa”
created 03/AUG/2009
“Learning this new move is impossible. Getting an opening is impossible and when I do I don't realize it in time so I blow the kata.”
created 29/JUN/2009
“decided to play trough again, this would be the third time i beat it.. if i do beat it again.. i've just got to the extreme wheels level”
created 19/JUN/2009
“everyone hates it... i love it. IT's fun, controls could be better but its still a good fun game”
“everyone hates it... i love it. IT's fun, controls could be better but its still a good fun game”
created 19/JUN/2009
“I only played the multiplayer, but it was a bad experience for me. The gameplay just didn't work...a large problem was simply the controls and trying to stay on-screen. Aiming was impossibly hard and got tiring. Result of being first to Wii market??”
“I only played the multiplayer, but it was a bad experience for me. The gameplay just didn't work...a large problem was simply the controls and trying to stay on-screen. Aiming was impossibly hard and got tiring. Result of being first to Wii market??”
created 01/APR/2009
“i don't think i played this game enough because i can't think of what it don's best ”
“i don't think i played this game enough because i can't think of what it don's best ”
created 08/MAR/2009
Using the Wii-Mote to swing a sword or aim a gun, Red Steel brings some first person action to the Wii.
published 27/NOV/2006
18
The number of games Macho Man Randy Savage has appeared in.
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