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GENERAL INFORMATION
GENRE/STYLE
Shooter/Third-Person 3D Shooter
RELEASE DATE
02/JUN/09
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Red Faction: Guerrilla is a shooter that eschews the series' confined paths and first-person viewpoint in favor of a third-person perspective set in a vast open-world landscape. One thing the series hasn't changed, however, is its revolutionary tone. The original Red Faction found gamers rebelling against a corrupt Martian mining corporation, Red Faction II saw players back on Earth taking down a totalitarian regime, and Red Faction: Guerrilla finds gamers rising up again, this time against an Earth Defense Force (EDF) that has grown corrupt in its occupation of Mars. Players assume the role of Alec Mason, a young man who, much like Red Faction's protagonist Parker, came to Mars to work as a miner but soon found himself in the middle of a proletariat insurrection.
As Mason, gamers can freely explore the expansive Martian landscape, joining fellow revolutionaries as they ambush EDF convoys, attack military outposts, and explore mines, industrial compounds, and thriving cities. Players can use an array of different weapons, from futuristic military fare like nano-rifles, to improvised armaments like arc welders, and a variety of machines, such as armored personnel carriers, tanks, and mining excavators, can be hijacked and used against the enemy. The "Geo-Mod 2.0" engine expands on the series' acclaimed emphasis on destructible environments, allowing gamers to systematically destroy any man-made object, from bridges, to huts, to towering skyscrapers. Red Faction: Guerrilla also puts its engine on display in several different multiplayer game modes, including "M.A.Y.H.E.M.," "Fall Guy," and "Rampage." ~ Christopher Brown, All Game Guide
Past 14 days
“I can't find the last 2, #103 and #104, Guerrilla actions! They're not convoys, I'm getting repeat calls for them now and they're already done, shown by a darker icon. I'm going to relent and use...”
created 27/NOV/2009
“I managed to complete three convoys last night -- two captures, one destroy -- and I lost one. I have I think 3 more to do. It seems all that's left are convoy missions. Triggering them seems...”
created 25/NOV/2009
“Done: Free Your Mind trophy destroying all 50 propaganda billboards. Hammered down a few more ore deposits, (I think I have 60 left to find!) Finished off all visible quests. Completed the campaign...”
created 24/NOV/2009
“I finished up the demolitions master missions. Next up will be hunting down the rest of the propaganda signs before I tackle the final mission (for the 2nd time).”
created 23/NOV/2009
“I went back to a previous save game (I always have at least 2) and did all the missions up to the last. I've done all of the visible vehicle-transmitter missions and plan to do demolition missions...”
created 22/NOV/2009
“Finished this game, but was greeted with ugly truth of all guerrilla actions now being harder. Not nice! I doubt I'll be going back to a previous save. I'll see what I can do about finishing them...”
created 21/NOV/2009
“Drove into the irradiated zone, got slaughtered. Ow.”
created 12/NOV/2009
“The long drives to get a vehicle back to the safe house are starting to bug me. This and the demolition challenges are going to keep me from getting a Platinum in this game. I had to drive one car...”
created 12/NOV/2009
“Had great fun taking a bridge down by exploding all of one side, then nanoforge-shooting out the supports on the opposite side. *rumble*rumble*CRAAASH*!”
created 11/NOV/2009
“I liberated the Free Fire Zone last night and spent some time wandering the canyons in search of ore to hammer down and mine. I noticed a very juicy cluster of things to destroy in EOS for my next...”
created 10/NOV/2009
“Got back into Red Faction Guerilla today, and finally liberated Mars. Such a great game. I may give this another play through during the next game drought.”
created 08/NOV/2009
“Put in the first few hours. Completed enough main quests to liberate the Parker sector as well as a few side quests. I'm playing on hard difficulty, and it's already becoming a bit of a nuisance....”
created 08/NOV/2009
jerickson was the last to comment - 23 days ago...
“At least the House Arrest mission people fight back, but the structures are so brittle that if I have to try and climb places to get out more than one hostage, inevitably at least one of them dies...”
created 03/NOV/2009
“Spent more time in the Badlands. Got the 100-EDF-Flyer-kill trophy during Jenkins mission. Oasis' greenery is visually very pleasing after the wastes of Dust.”
created 03/NOV/2009
“Spent some time in the Badlands last night. Even on Casual difficulty the firefights get surprisingly hard to survive at points. It's really easy to get swarmed and then taken down. I'm really...”
created 02/NOV/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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