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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
--/--/96
ESRB RATING
MATURE, Animated Blood & Gore, Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
After Doom revolutionized first-person shooters, Quake raised the bar and set standards featuring improved visuals in a 3D environment, excellent controls, numerous monsters and a vast online experience. Much darker in theme, the four dimensions contain cathedrals, tombs of the undead, base installations and nightmarish realms, and each dimension is broken into various levels with an end-boss. When a dimension's rune is collected, the player returns to a central hub from which other levels are chosen.
With the 3D environments, a number of dark and detailed textures are used to create an evil-looking atmosphere. The level architecture is quite astonishing, featuring pillars, lava rivers, cracks in walls, ceiling-support beams and other gothic details. Nine Inch Nails' ambient soundtrack adds to the experience with subtle but disturbing noises.
Controls are precise, with an emphasis on strafing around monsters, and movement is in full 360 degrees allowing one to view all aspects of the level. Monsters are innovative and smart, including zombies that tear off their own limbs and throw them as weapons, undead marines, hellhounds, piranha-like fish, evasive and fast-moving Fiends, sword-bearing knights, and the menacing Shambler. Likewise, the armaments are excellent, ranging from an axe and grenade and rocket launchers to the double-barreled shotgun and Nailgun.
Power-ups, such as three different armors, an invulnerable Pentagram of Protection, the devastating Quad Damage and Ring of Shadows, are strewn about the levels creating a level playing field when fighting certain monsters. These items are also useful when involved in a deathmatch. Quake is one of the first games to make use of Internet gaming; 16 combatants can face off on a server or via LAN. Aside from a few lag issues, the engine is stable and runs well on a full server. ~ Matthew House, All Game Guide
Past 14 days
“This is the earliest FPS that really feels like a modern FPS to me, it's natural to control with the mouse and arrow keys, oh yeah, and its hella fun!”
“This is the earliest FPS that really feels like a modern FPS to me, it's natural to control with the mouse and arrow keys, oh yeah, and its hella fun!”
created 01/NOV/2009
“Oh $DEITY, get ready for some memory lane, kids. I remember as a young kid dropping a metric ton of quarters into SF2 arcade boxes. Many gloriously wasted hours (and dollars) playing that game....”
created 09/OCT/2009
TheTot was the last to comment - about 1 month ago...
DeathorGlory9 was the last to comment - about 1 month ago... show previous hide previous
“Found nice Shambler model for DarkPlaces (http://icculus.org/twilight/darkplaces/) place it in darkplacesengine/id1 http://rapidshare.com/files/285270957/pak6.pk3”
created 29/SEP/2009
EarthboundX was the last to comment - about 1 month ago...
OlafTorkland was the last to comment - about 1 month ago... show previous hide previous
“Deja vu somewhere else. Worth mentioning: LAN PvP was very fast-paced.”
“Deja vu somewhere else.
Worth mentioning: LAN PvP was very fast-paced.”
created 21/SEP/2009
“On par with Doom 3. A big disappoinemt , nothing to write home about. "Dear mom Killing space demons with robotic limbs.There seems to be other soldiers here, but they can't evern aim a gun. wish i was back on earth." ”
“On par with Doom 3. A big disappoinemt , nothing to write home about. "Dear mom Killing space demons with robotic limbs.There seems to be other soldiers here, but they can't evern aim a gun. wish i was back on earth." ”
created 26/AUG/2009
“Kinda scary but a goold ol' fashioned shmup.”
“Kinda scary but a goold ol' fashioned shmup.”
created 19/AUG/2009
“When they released GLQuake I could never go back to consoles again, and when I played this online, it set a whole new standard for multi-player games. Its too bad broadband was not as widespread then as it is now, because PC would have stayed #1.”
“When they released GLQuake I could never go back to consoles again, and when I played this online, it set a whole new standard for multi-player games. Its too bad broadband was not as widespread then as it is now, because PC would have stayed #1.”
created 21/JUL/2009
“The first truly terrifying game I ever played. The world was dark and gory, and the monsters came straight out of your nightmares, but you could never feel completely defenseless with the nail gun at your side! >:)”
“The first truly terrifying game I ever played. The world was dark and gory, and the monsters came straight out of your nightmares, but you could never feel completely defenseless with the nail gun at your side! >:)”
created 09/JUL/2009
“What can I say about this game ITS A LEGEND!. ”
“What can I say about this game ITS A LEGEND!. ”
created 03/JUL/2009
“THE father of online FPS gaming. I will always have fond memories of the dawn of fragging.”
“THE father of online FPS gaming. I will always have fond memories of the dawn of fragging.”
created 25/JUN/2009
created 17/JUN/2009
created 10/JUN/2009
“ID Software takes a break from Doom and gives birth to another First Person God-given Masterpiece, Quake. This game is dark and evil. You fight monsters, you obtain weapons of your dreams. (Nail Gun!) You find Relics as you travel. AWESOME game!”
“ID Software takes a break from Doom and gives birth to another First Person God-given Masterpiece, Quake.
This game is dark and evil. You fight monsters, you obtain weapons of your dreams. (Nail Gun!) You find Relics as you travel. AWESOME game!”
created 10/APR/2009
“Whoa! I can look up! What kind of nail gun is this? Time to use the mouse!”
“Whoa! I can look up!
What kind of nail gun is this?
Time to use the mouse!”
created 21/JAN/2009
“It's Quake”
“It's Quake”
created 10/OCT/2009
1 out of 5
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