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GENERAL INFORMATION
GENRE/STYLE
Action/2D Action
ESRB RATING
,
DEVELOPER
Atari, Inc.
PUBLISHER
Atari, Inc.
ALSO AVAILABLE ON
Atari Lynx, Apple II, Nintendo Entertainment System, Commodore Amiga, Game Boy, Commodore 64/128, Arcade, Atari ST, IBM PC Compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Qix for the Atari 5200 is a game of drawing lines (called Stix) and filling in space. While enclosing space with a diamond-shaped marker that you use to form boxes, rectangles, and other straight line shapes, you can draw slowly or quickly. Slowly drawn lines net you twice the points as those made in haste.
As you move your marker around the screen, you must avoid the Qix and Sparx. Each Qix is a wing-shaped row of eight lines that move randomly around the play field, disrupting your progress as you fill in space. Sparx are little spark-like characters that move along the lines you draw and along the boundary lines of the play field. Let your marker come in contact with the Sparx or let the Qix touch a line that you are in the process of drawing, and you lose a life. If you stop for too long while in the process of drawing a line, a fuse appears at the end of the line, and it will chase you. If touched by this fuse, you will die. Eventually, Sparx will turn into Super Sparx, which are capable of venturing onto the Stix you have drawn. A level is complete when you have filled in a certain percentage of the play field. The higher percentage of a level you fill in, the more points you'll get. The game is over only when all of your markers are destroyed. ~ Brett Alan Weiss, All Game Guide
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