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Postal 2 upgrades the action with the use of Epic's Unreal warfare engine, and features actor Gary Coleman in a special guest role. Players have the option of trying to navigate the game's many violent scenes peacefully or blazing their way through the daily errands required of the Postal Dude with an arsenal consisting of shovels, batons, stun guns, gasoline, pistols, shotguns, machine guns, grenades, Molotov cocktails, scissors, rifles, rocket launchers, napalm, and more.
Sprinkled with humor as well as violence, Postal 2's immediate goal requires players to survive five days of tedious errands, with the map of Paradise expanding upon completion of each day's missions. Players encounter dozens of Non-Playing Characters (NPCs), animals, and bizarre situations as they explore the non-linear world by investigating homes, alleys, rooftops, roads, clubs, shops, multi-story buildings, banks, convenient stores, and much more. Players intent on completing the game with a minimum of violent responses should be aware of inevitable situations that will require confrontation with extremists and vicious NPCs.
Postal 2 offers a myriad of gameplay elements, such as being arrested by the police (lose all weapons but regain health), hiding, monitoring your "Wanted Meter," getting hints from the local newspaper, using cats as silencers, use of drugs, bizarre criminal behavior, "marking your territory," and more. Players are encouraged to build mods for the game with an editor that allows positioning of NPCs, buildings, furniture, and environments along with control of NPC weapon assignments. ~ Michael L. House, All Game Guide